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| 28 Mar 2015 04:54 PM |
| How would I make a NPC jump when it needs to when I use GetPointCoordinates()? |
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NotAshley
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| Joined: 16 Jan 2014 |
| Total Posts: 14257 |
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| 28 Mar 2015 04:56 PM |
| You could try detecting when it hits something and setting the Jump property of the Humanoid to true. |
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| 28 Mar 2015 04:57 PM |
| But lets say it is above 2 studs. How would I make It recalculate path and detect when it needs to jump? |
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