yobo89
|
  |
| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
|
|
| 28 Mar 2015 01:31 PM |
| How can i have a brick which points towards something as if it is a camera(i canput a camera inside it) and then display what it sees to a surfasce gui |
|
|
| Report Abuse |
|
|
yobo89
|
  |
| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
|
| |
|
yobo89
|
  |
| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
|
| |
|
Argelius
|
  |
| Joined: 19 Jul 2010 |
| Total Posts: 4047 |
|
|
| 28 Mar 2015 01:54 PM |
This guy did exactly what you are talking about: http://www.roblox.com/Raycasting-place?id=161461134 ask him. |
|
|
| Report Abuse |
|
|
yobo89
|
  |
| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
|
|
| 28 Mar 2015 01:58 PM |
| no, his is all pixely, but yeh the concept |
|
|
| Report Abuse |
|
|
Argelius
|
  |
| Joined: 19 Jul 2010 |
| Total Posts: 4047 |
|
|
| 28 Mar 2015 02:00 PM |
| I can assure you from experience that it has to be pixelated or it will cause lots of lag. |
|
|
| Report Abuse |
|
|
yobo89
|
  |
| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
|
| |
|
|
| 28 Mar 2015 02:03 PM |
| Yep, what you're talking about is a double-render. We have no control over the amount of rendering threads that are happening. We can only use the one given to use on our own game window. |
|
|
| Report Abuse |
|
|
yobo89
|
  |
| Joined: 05 Jun 2010 |
| Total Posts: 2341 |
|
| |
|