K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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| 27 Mar 2015 04:44 PM |
| when i walk it bobs up and down rapidly and it never works |
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| 27 Mar 2015 04:47 PM |
I think I see the problem with your code - there isn't any! Might want to start on that or post your source here. |
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K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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| 27 Mar 2015 04:48 PM |
SORRY i forgot to put up the code lol
local Player = game:GetService("Players").LocalPlayer local Character = Player.Character or Player.CharacterAdded:wait() local Head = Character:WaitForChild("Head")
repeat wait() until #Head:GetChildren() > 0
for __,v in pairs(Head:GetChildren())do if(v:IsA("Sound") and v.SoundId == "rbxasset://sounds/action_footsteps_plastic.mp3")then v:Destroy() end end |
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K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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| 27 Mar 2015 04:50 PM |
OOPS WRONG CODE
HERES REAL CODE
local cam=game.Workspace.CurrentCamera local ra=math.pi/15 local a=0
wait(1) while wait() do if game.Players.LocalPlayer.Character.Torso.Velocity~=Vector3.new(0,0,0) then a=a+20 cam.CoordinateFrame=cam.CoordinateFrame*CFrame.Angles(math.sin(ra*a)/10,0,0) end end
btw im tripping |
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| 27 Mar 2015 04:53 PM |
| Stop taking drugs and maybe your scripts will work. |
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K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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