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Re: Virus scripts in Explorer?

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THEJJRAT is not online. THEJJRAT
Joined: 08 Feb 2015
Total Posts: 23
17 Mar 2015 02:55 PM
I was looking through the Explorer on my Nerd City game and I saw a bunch of files on the bottom named "Virus". They all looked like blue pieces of paper (Maybe scripts?). I don't know where they came from. Are they a Lua virus? How do I get rid of them? Do I just delete them from Explorer? Help?
(Please don't say delete Nerd City. I worked very hard on it)
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charizard45 is not online. charizard45
Joined: 21 Apr 2008
Total Posts: 1420
17 Mar 2015 02:57 PM
a virus in your place would be the result of inserting an infected free model, you can find a plugin for the removal of it
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THEJJRAT is not online. THEJJRAT
Joined: 08 Feb 2015
Total Posts: 23
23 Mar 2015 10:24 PM
I need more info then that. What plugin? Are there other ways?
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TheNewChicken is not online. TheNewChicken
Joined: 18 Mar 2015
Total Posts: 1997
08 Apr 2015 07:48 PM
Use Ro-Defender 8.6 plugin
It is on the first page

I did a push-up today. Well, I fell, and used my arms to get up. Close enough. ~ShwegSiggy.
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jeraldtabuzo is not online. jeraldtabuzo
Joined: 16 Jul 2009
Total Posts: 1370
08 Apr 2015 09:00 PM
Paste this on a script rename the anti-lag and infected to the name of the virus -, credits goes to dued1


function checkspace()
local g = game.Workspace:GetChildren()
for i = 1,#g do
local f = g[i]:FindFirstChild("Anti-Lag")
if f ~= nil then
f:remove()
print("VIRUS FOUND AND REMOVED")
end
if g[i].Name == "Anti-Lag" or g[i].Name == "Infected" then
g[i]:remove()
print("VIRUS FOUND AND REMOVED")

end
end
end

function check2(g)
local h = g:GetChildren()
for i = 1,#h do
if h[i].Name == "Anti-Lag" or h[i].Name == "Infected" then
h[i]:remove()
print("VIRUS FOUND AND REMOVED")
end
end
end

function check(model)
local y = model:GetChildren()
for i = 1,#y do
check2(y[i])
if y[i].Name == "Anti-Lag" or y[i].Name == "Infected" then
y[i]:remove()
end
end
end

function start(model)
if model.className == "Model" then
check(model)
checkspace()
end
end
game.Workspace.ChildAdded:connect(start)

local g = game.Workspace:GetChildren()
for i = 1,#g do
if g[i].className == "Model" then
start(g[i])
end
end
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THEJJRAT is not online. THEJJRAT
Joined: 08 Feb 2015
Total Posts: 23
09 Apr 2015 06:30 PM
Thanks!
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THEJJRAT is not online. THEJJRAT
Joined: 08 Feb 2015
Total Posts: 23
13 Apr 2015 05:50 PM
Thanks mista chicken. Mmm, I love fried chicken! *eats you*
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TheNewChicken is not online. TheNewChicken
Joined: 18 Mar 2015
Total Posts: 1997
13 Apr 2015 05:52 PM
lol welcome

http://web.roblox.com/Forum/ShowPost.aspx?PostID=160109268
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