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Re: CSG Solid Modeling In-game Script support

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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
03 Feb 2015 06:35 PM
Wouldn't it be wonderful if, for example, in a war game containing explosives, the explosives could blast a legitimate hole into a wall or building? Wouldn't it be cool if there was a game with dynamic weather effects, one effect such that a meteor shower would rain down and leave impressions in the map's ground? Wouldn't it be neat if bullets could ACTUALLY MAKE bullet holes? I think you get my point.

All of this is achievable through CSG Solid Modeling, though there currently is a very large drawback. The drawback to this CSG Solid Modeling is that it can only be used within studio, directly by the user. What I am trying to push to game developers is support for this CSG Solid Modeling, essentially one of the most amazing features added to Roblox in a while, to be used within scripts within their currently running game. I mean, Roblox is a major supporter of dynamics, right?

This suggestion is script-able, yes, but only to an extent. This extent is a very small window, and would create lag due to the large amount of fragmented parts created. Plus, you cannot utilize the many benefits of CSG Solid Modeling.

Support?
Suggestions on the Suggestion?
Please type what's on your mind about this topic.
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AppleGawd is not online. AppleGawd
Joined: 19 Nov 2008
Total Posts: 589
03 Feb 2015 06:38 PM
i wanna go boom boom and leave big hole
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DragonSage989 is not online. DragonSage989
Joined: 22 Jan 2014
Total Posts: 8
03 Feb 2015 06:39 PM
Bump
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
04 Feb 2015 03:39 PM
Bump.
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Nyxis is not online. Nyxis
Joined: 15 Nov 2012
Total Posts: 3374
04 Feb 2015 03:40 PM
Support.

But as of now, no. Solid Modeling is still far too buggy.
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
05 Feb 2015 02:14 PM
Bump.

I agree, it is buggy, and it'd probably break it a little bit. But, this'd add more excitement and push towards Roblox working on it. Plus, I don't see it being much of a bother for them to do this at all.
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Buckeyeman0923 is not online. Buckeyeman0923
Joined: 06 Oct 2009
Total Posts: 6671
05 Feb 2015 02:49 PM
You mean like, creating explosions and stuff? I understand the part where you can script the solid models in studio, but do you also mean like creating craters and such in-game, for gameplay elements?
Either way, support!
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
13 Feb 2015 05:50 PM
@above Yes, I do. Thanks for the support.

Also, bumpity bump bump.
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
21 Feb 2015 08:54 PM
Bumpity bump bump.
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fireking100489 is not online. fireking100489
Joined: 10 Mar 2011
Total Posts: 5586
21 Feb 2015 09:18 PM
I support this!

I'd love to create a bullethole like in Fallout 3.
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RowanMcJak1 is not online. RowanMcJak1
Joined: 23 Jun 2010
Total Posts: 8487
21 Feb 2015 09:19 PM
support
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
08 Mar 2015 02:39 PM
bump
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
09 Mar 2015 05:56 PM
bump
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
21 Mar 2015 03:40 AM
buuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuump
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RowanMcJak1 is not online. RowanMcJak1
Joined: 23 Jun 2010
Total Posts: 8487
21 Mar 2015 10:55 AM
adaaad
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
22 Mar 2015 06:57 PM
bbbbbbbbbbbbbuuuuuuuuuuuuuuummmmmmmmmmmmmmmmmpppppppppppppppppp
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RowanMcJak1 is not online. RowanMcJak1
Joined: 23 Jun 2010
Total Posts: 8487
22 Mar 2015 07:43 PM
ddaddadadada
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
23 Mar 2015 06:18 PM
aadaadadadada?
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Yommy4567 is not online. Yommy4567
Joined: 06 Jun 2012
Total Posts: 7
23 Mar 2015 06:31 PM
The idea of impressions jn the ground for the explosions are great!
How about trying out bullet dents on armor?
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ThanatonISWTOR is not online. ThanatonISWTOR
Joined: 13 Jul 2013
Total Posts: 19
23 Mar 2015 06:33 PM
support
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travddm is not online. travddm
Joined: 29 Mar 2012
Total Posts: 926
25 Mar 2015 05:40 PM
All do-able with this, Yommy.

Bump.
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AstroCrush is not online. AstroCrush
Joined: 01 Dec 2009
Total Posts: 3059
25 Mar 2015 05:41 PM
Whoa THAT'd be cool, support.

Although CSG is still very buggy so...
Still support
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HideRyuzaki is not online. HideRyuzaki
Joined: 14 Sep 2014
Total Posts: 13179
25 Mar 2015 06:16 PM
like,

bullet.Touched:connect(function(hit)
if hit then
bullet:NegatePart()
Union(bullet,hit)
end)
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ElectrifiedAssassin is not online. ElectrifiedAssassin
Joined: 31 May 2014
Total Posts: 4264
25 Mar 2015 06:17 PM
suppo

i <3 bathtubs
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DrFighterJetPilots is not online. DrFighterJetPilots
Joined: 16 Jun 2013
Total Posts: 111
25 Apr 2015 08:36 AM
Bump
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