iToastYou
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| Joined: 29 Jan 2010 |
| Total Posts: 411 |
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| 22 Mar 2015 02:42 PM |
brick name - trigganigga script name - oshit
inside script is a sound named scaryshit
and a numbervalue named ggnorebitch
inside numbervalue is script named takethisniggaout
script of oshit =
function onTouched (hit) --wen a nigga tuch dis
wat = game.Players:GetPlayerFromCharacter(hit.Parent) -- the nigga who tuch dis script.ggnorebitch:clone().Parent = wat.PlayerGui -- put a checker in that nigga, to make sure this shit dont play twice if wat.PlayerGui.ggnorebitch.Value == 0 then -- if dat shit aint played yet, then play it script.scaryshit:clone().Parent = wat.PlayerGui -- put that sound up in dat nigga wat.PlayerGui.scaryshit:Play() -- NOW PLAY DAT SHIT wat.PlayerGui.ggnorebitch.Value = 1 -- MAKE SURE DAT NIGGA DONT HEAR IT AGAIN!
end end script.Parent.Touched:connect(onTouched)
inside takethisniggaout =
if script.Parent.Parent.Name == "PlayerGui" then -- if this shit is in that nigga wait(3) -- if its in here more than 3 seconds with value at 0, that nigga heard it already if script.Parent.Value == 0 then -- yea he already heard dat shit script.Parent:remove() -- take this shit out so nobody lags...nigga end end |
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