gntario
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| Joined: 07 Aug 2012 |
| Total Posts: 409 |
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| 20 Mar 2015 09:51 AM |
| I'm wondering if anyone knows a script where you can say something like :Fans Off and :Fans On and like when you say ":Fans On" it spawns clones and stuff (so like fans for the crowd for my stadium) and ":Fans off" to remove them |
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| 20 Mar 2015 09:52 AM |
why do you need fans anyway, spring barely started
Lets get this published! -[http://www.roblox.com/Hungry-Piranha-item?id=185365082]- |
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| 20 Mar 2015 09:52 AM |
| I can print "hello world!" |
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xLelouchz
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| Joined: 13 Jul 2014 |
| Total Posts: 3898 |
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| 20 Mar 2015 09:55 AM |
i can make nothing
Been on ATR since feb 2013! |
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gntario
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| Joined: 07 Aug 2012 |
| Total Posts: 409 |
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| 20 Mar 2015 09:59 AM |
| @fincreator I'm trying to make a really realistic stadium but I don't want it to lag and obviously there will be over 2000 bricks for the fans alone(about 200 fans) |
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| 20 Mar 2015 10:01 AM |
| I can print "hello world!"[2] |
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| 20 Mar 2015 10:06 AM |
| I can print [Hello world!] 3 |
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| 20 Mar 2015 10:07 AM |
2000 bricks?
isnt it too little |
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gntario
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| Joined: 07 Aug 2012 |
| Total Posts: 409 |
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| 20 Mar 2015 10:09 AM |
| In ro-soccer you want the lowest amount of lag and 2000 bricks for something like fans (which isn't needed) is alot of bricks thats the problem with ro-soccer you can either make a stad like sam4lifes anfield (you shold check that out) which will never get used because its way too laggy or you can make some ugly stad or just a 1 brick pitch with a few scrappy sciprts which I'd rather not do |
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| 20 Mar 2015 10:10 AM |
| 2000 bricks is not laggy for many people .-. |
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Rolendo
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| Joined: 16 Nov 2013 |
| Total Posts: 1379 |
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| 20 Mar 2015 10:11 AM |
find a free model of seranok's fame potion
Nothing special about that. |
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| 20 Mar 2015 10:11 AM |
| 2000 bricks is kinda little. Also,why don't you just Union the crowd or something? |
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gntario
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| Joined: 07 Aug 2012 |
| Total Posts: 409 |
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gntario
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| Joined: 07 Aug 2012 |
| Total Posts: 409 |
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| 20 Mar 2015 10:20 AM |
Also another thing that would be cool is if you could say a script where you go :Walls On and :Walls Off and it like raises walls and turns them off |
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gntario
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| Joined: 07 Aug 2012 |
| Total Posts: 409 |
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| 20 Mar 2015 11:09 AM |
| If anyone could help that'd be nice |
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roboriguy
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| Joined: 09 Nov 2013 |
| Total Posts: 3457 |
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| 20 Mar 2015 11:10 AM |
| yah man I b bet best brah ill beat you bru come om hire me bru my sister my sister my sister ,,,,my sistee my sister |
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5xB
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| Joined: 11 Jan 2009 |
| Total Posts: 2042 |
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| 20 Mar 2015 11:11 AM |
function chat(player, message) if message == ":fans on" then -- code here end if message == ":fans off" then -- code here end end
game.Players.PlayerAdded:connect(function(plr) plr.Chatted:connect(function(msg) chat(plr, msg) end) end) |
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| 20 Mar 2015 11:12 AM |
Do this:
Instance.new("Part",game.Workspace) Instance.new("Humanoid",game.Workspace.Part)
:D
Instance.new("Reply",forum.thread) |
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Furadious
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| Joined: 23 Dec 2013 |
| Total Posts: 601 |
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| 20 Mar 2015 11:13 AM |
| I don't script games... I script websites. :( |
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| 20 Mar 2015 11:17 AM |
You can't simply just say ":Fans off" or "Fans on", You need to actually make the brick or bricks visible and invisible. so something like "game.Workspace.Fans.Transparency = 1" then to make them come back "game.Workspace.Fans.Transparency = 0". Before you do this, you need to make a value for the fans "local Fans = game.Workspace.(whatever the model is called)".
Hope this somewhat helped. |
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gntario
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| Joined: 07 Aug 2012 |
| Total Posts: 409 |
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Graidlyz
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| Joined: 25 Dec 2011 |
| Total Posts: 13357 |
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| 20 Mar 2015 02:13 PM |
| 5xB answered your question. |
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