axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 08 Mar 2015 09:42 PM |
http://www.roblox.com/Dreams-of-Greatness-Alpha-WIP-place?id=190430249
Dreams of Greatness...
Such an addictive game.
You gain levels by killing players of higher or equal level. Your HP and attack double with each LVL.
Dying resets your LVL, making equal battles very interesting and more meaningful.
Your LVL and area on the map saves when you leave or enter the menu.
Going to the menu prevents people from killing you while AFK.
Most of the community is pretty nice when the game is populated. (Higher LVLs are less likely to kill you due to not being able to gain LVL) (Higher LVLs often kill weak high LVLers who abuse and kill lower LVLs)
StickMasterLuke himself gets on about twice+ a week.
I'd like people to hang out with while I'm playing and waiting for an opponent- So please come and try out this game. C :
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Airennor
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| Joined: 31 Oct 2012 |
| Total Posts: 1607 |
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combiners
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| Joined: 05 Aug 2009 |
| Total Posts: 6466 |
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| 08 Mar 2015 09:44 PM |
If mommy is happy, everyone is happy...
I hope some get this :( |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 08 Mar 2015 09:55 PM |
| Only a few minutes and we have a bunch of people here! C : |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 08 Mar 2015 10:08 PM |
We're losing people due to raigquitters. This game is for the competitive- not casuals. It's for real men and woman who don't have their diapers in a twist. |
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| 08 Mar 2015 10:09 PM |
it got boring to be honest
What do you expect, an applause? |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 08 Mar 2015 10:10 PM |
| *Losing is pretty boring.* |
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| 08 Mar 2015 10:19 PM |
| My walk speed is very very slow... |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 08 Mar 2015 10:25 PM |
| You must be lagging- because all players there have a walk speed of 16. |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 09 Mar 2015 07:20 PM |
| I'm back on- anyone wanna hang out/ fight? |
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| 09 Mar 2015 07:20 PM |
yeah but if i play dat backwards it's god so stap hatin'
Go troll in OT. |
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Therapboi
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| Joined: 31 Dec 2011 |
| Total Posts: 5099 |
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Frost4G
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| Joined: 21 Dec 2014 |
| Total Posts: 1373 |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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Therapboi
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| Joined: 31 Dec 2011 |
| Total Posts: 5099 |
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| 09 Mar 2015 07:59 PM |
The map looks great, but it's too open. Your character seems slow, and I can confirm that, and it's because of how long the walks are. Not to mention, the swordfighting is almost entirely random. He should've used classic instead of that. I understand it's supposed to be a more realistic approach, but you have no control when using it.
SATURDAYS NIGHTS ALL RIGHT FOR FIGHTING |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 09 Mar 2015 08:25 PM |
Actually, it's not random... Your combo (You can combo three clicks) increases your DMG and your LVL dictates your base LVL. Also- the map isn't Halloween 2013, so don't complain. : ) |
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Solidize
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| Joined: 23 Aug 2013 |
| Total Posts: 43340 |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 09 Mar 2015 08:32 PM |
No, you're the RKer (random killer)-I was killing you for killing players half your LVL and such... As I said above- high LVL players often kill "bullys". |
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| 10 Mar 2015 05:19 PM |
It's still enormous. You don't get to validate it just because there are bigger maps.
Also, the fights are random. Not the damage or health, the fights. Because the animations are so terrible the hits are wonky and it's almost always based on luck if you win.
SATURDAYS NIGHTS ALL RIGHT FOR FIGHTING |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 10 Mar 2015 07:38 PM |
The animations aren't wonky- they're realistic. Each hit after the previous one follows a combo that increases your DMG up to three then restarts the combo if you continue swinging. Also- fights aren't as random if you get to LVL 3 or so. Once you're at LVL three, players will only really fight you if they're LVL 3 as well because they're getting a hang of the game. Players are about 90% likely to attack if the same LVL.
Well anyways, I'm back on. : ) |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 10 Mar 2015 07:56 PM |
| : / Not as many people foruming at this hour as yesterday? |
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axelvts
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| Joined: 27 Apr 2008 |
| Total Posts: 3029 |
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| 10 Mar 2015 08:04 PM |
| We need at least a few more people so we can have more LVL ups... |
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| 11 Mar 2015 06:33 PM |
They're not realistic. The thing about people swinging about that is that they have actual control over their body. They aren't following a cut and paste combo, and they can switch the location of the swing. Stepping around in circles doing the same combo isn't realistic, and the animations aren't realistic.
The point of slashing and slicing in real life is you can aim it properly.
SATURDAYS NIGHTS ALL RIGHT FOR FIGHTING |
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