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| 21 Mar 2015 01:35 PM |
-Story-
16 years ago, a God named Raïkan was awaken by the evil desires of a powerful wizard. The world had become corrupted and the god believed that the only way, it would be restored, was to destroy the world first. In one week the god had destroyed countless towns, cities, countries and killed plenty of wizards, mages and citizens. No one was spared, the strongest wizards of the continent united to challenge this threat to mankind. Unfortunately, the wizards quickly get overpowered with the strength of the god and were obliterate along with a part of the planet by a powerful blast.
After that blast, the planet was on a decline, every life forms were dying. This world had not many time left, so Raïkan has sought for the sacred relics to rebuild his world. The only people who survived from that fallen world were those who were lucky enough to carry on them those sacred relics. The world they knew was turned into a world of flames and despair. Along with the survivors, Raïkan recreated a new world similar to his previous world but with some modifications. He created a world separated by elements.
A part of his world was created to be an everlasting winter.
Another part was covered by seas.
One was surrounded by the clouds of heavens.
Those are only portions of the world he created. After creating his world, he created again life by using his own magic energy. Creatures of all kinds, beasts that roam in the sky, dragons and humans were born from him… However to avoid his world to be corrupted again, he destroyed all knowledge from the previous world and told the race of dragons to keep a close watch the human race. All magic knowledge was forever to be lost or so it seemed…
-Rules for the roleplay-
- You have to create a character to roleplay. ( 3 max)
- You can choose your first magic. ( It must be a basic magic and get the GM approval.)
- The GM is the one in charge of the storyline.
- You cannot take a character that already exist in the roleplay.
- There are no books or buildings in this roleplay. No magic books, nothing that could explain you about the past or else.
- No characters are above 16 years old, because humanity was created 16 years ago.
- The sacred relics cannot be found or used without an event made by the Game Master.
- There are no god mode.
- The characters, magic or weapons cannot be used, stolen or copied. (Unless the Game Master makes it an event.)
- You cannot use one hit K.O. spells or magic.
- Killing someone’s character is up to the character’s owner to decide. You cannot say that you killed a player’s character unless the owner decides it.
- The Game Masters characters can’t be overpowered and cannot be killed unless the Game Master says so. Some characters of the GM are made to destroy elements of the roleplay that could make someone too much powerful. If a character of the Game Master says that he killed you, you are dead.
- You cannot control dragons.
- Every magic and spells need my approval. Without approval your character could get killed by the GM without any warnings.
- The mods help the Game Master to apply the rules and can do some minor events that can’t affect too much the story. The mods can use characters to do the roleplay but they must also follow the rules.
- The Game Master makes the rules, players can’t make rules.
- The Game Master’s decisions are absolute.
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