Lecturous
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| Joined: 17 Aug 2013 |
| Total Posts: 1096 |
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| 20 Mar 2015 12:16 AM |
It has been a while. Here are the valid responses:
responses = {} --optional, responses is auto defined in this thread c;
responses.E = "I don't even know these / I don't even use these" responses.D = "Not much." responses.C = "A little." responses.B = "Sometimes." responses.A = "A lot." responses.S = "Almost every script I make."
You can also give some reason on why you picked that choice / why you use it / ect.
1) OOP (Object-Orientated Programming) 2) Vector3's vs. CFrames (Which one do you use more? Provide a rating for both please.) 3) User Input Service 4) HopperBins 5) Linked Lists 6) Metatables (my friend warspyking is addicted to these) 7) Pathfinding Service 8) RemoteFunctions and RemoteEvents 9) Player Point Service 10) ReplicatedFirst 11) Developer Console
I might put more in the list, but these are the list of stuff I want to learn next and I want to see if they are actually USEFUL to me.
--{ Lecturous }-- |
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| 20 Mar 2015 12:20 AM |
d aa d e you should never use hopperbins d e a c e b |
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nomer888
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| Joined: 13 Feb 2010 |
| Total Posts: 551 |
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| 20 Mar 2015 12:22 AM |
1) OOP (Object-Orientated Programming) D 2) Vector3's vs. CFrames (Which one do you use more? Provide a rating for both please.) AA 3) User Input Service D 4) HopperBins D 5) Linked Lists D 6) Metatables (my friend warspyking is addicted to these) C 7) Pathfinding Service E 8) RemoteFunctions and RemoteEvents A 9) Player Point Service E 10) ReplicatedFirst D 11) Developer Console A |
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| 20 Mar 2015 12:23 AM |
| also if your code isn't FilteringEnabled compatible you're automatically a bad scripter |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 20 Mar 2015 12:24 AM |
A (ahem, you use it all the time when calling Roblox methods and indexing datamodel to find stuff) A Both, they are used for different purposes and can't be compared. D E E A E B E E D |
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Lecturous
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| Joined: 17 Aug 2013 |
| Total Posts: 1096 |
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| 20 Mar 2015 12:25 AM |
wot y 12) FilteringEnabled compatible script
--{ Lecturous }-- |
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Rustage
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| Joined: 02 Feb 2015 |
| Total Posts: 947 |
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| 20 Mar 2015 12:25 AM |
1) OOP (Object-Orientated Programming) S 2) Vector3's vs. CFrames (Which one do you use more? Provide a rating for both please.) AB 3) User Input Service C 4) HopperBins E 5) Linked Lists B 6) Metatables (my friend warspyking is addicted to these) C 7) Pathfinding Service E 8) RemoteFunctions and RemoteEvents A 9) Player Point Service E 10) Replicate*First A 11) Developer Console A |
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Rustage
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| Joined: 02 Feb 2015 |
| Total Posts: 947 |
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| 20 Mar 2015 12:25 AM |
12) FilteringEnabled compatible script A
Everything I make is made for FilteringEnabled=true |
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| 20 Mar 2015 12:26 AM |
| question 12 is redundant you already asked about remote events |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 20 Mar 2015 12:26 AM |
D A, A They are used for different things B D D B E S -- FE all the way E B A
I script -~ chimmihc |
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Arkose
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| Joined: 26 May 2013 |
| Total Posts: 745 |
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| 20 Mar 2015 12:26 AM |
1) d 2)a 3)b 4)d 5)c 6)b 7)c 8)a 9)c 10)c |
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Tuneable
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| Joined: 16 Feb 2013 |
| Total Posts: 2932 |
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| 20 Mar 2015 12:56 AM |
1) S 2) A A because a CFrame is composed of vectors 3) E 4) C 5) E 6) B 7) D 8) S 9) C 10) D 11) S |
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drager980
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| Joined: 25 May 2009 |
| Total Posts: 13385 |
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| 20 Mar 2015 01:04 AM |
1) OOP (Object-Orientated Programming) d 2) Vector3's vs. CFrames (Which one do you use more? Provide a rating for both please.) ss 3) User Input Service d 4) HopperBins e 5) Linked Lists d 6) Metatables (my friend warspyking is addicted to these) e 7) Pathfinding Service e 8) RemoteFunctions and RemoteEvents b 9) Player Point Service e 10) ReplicatedFirst e 11) Developer Console s
AND THE TIGER GOES ROAR |
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| 20 Mar 2015 01:13 AM |
1) OOP (Object-Orientated Programming) S 2) Vector3's vs. CFrames (Which one do you use more? Provide a rating for both please.) A - for size V3 ofcourse, for position CFrame 3) User Input Service S - but might switch back to keydown cause UIS fires when theyre typing smh 4) HopperBins E 5) Linked Lists E - whats that 6) Metatables (my friend warspyking is addicted to these) E 7) Pathfinding Service E 8) RemoteFunctions and RemoteEvents A 9) Player Point Service B 10) ReplicatedFirst E 11) Developer Console S |
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| 20 Mar 2015 01:34 AM |
how you can use the developer console so much when there's an output i don't really know
not sure if OP knows what it is |
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Lecturous
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| Joined: 17 Aug 2013 |
| Total Posts: 1096 |
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| 20 Mar 2015 01:44 AM |
@chief idk
--{ Lecturous }-- |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 20 Mar 2015 01:47 AM |
@Chief
The dev console is for ingame.
I script -~ chimmihc |
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| 20 Mar 2015 01:48 AM |
i know that
but you cant use the dev console in every script you write (i'll take it as meaning ALMOST ALWAYS)
but if youre using the dev console that much like |
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 20 Mar 2015 02:18 AM |
Oh, I'll fill this in, too. 1) B - OOP 2) CD - V3 & CF 3) D - UserInputService 4) E - HopperBins 5) S - Linked lists (key-value tables?) 6) A - Metatables 7) E - PathfindingService 8) A - RemoteObjects 9) E - PP service 10) C - ReplicatedFirst 11) S - Dev Console 12) S - FilteringEnabled
This is a signature. Recommended username: GuardedGskw |
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Lecturous
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| Joined: 17 Aug 2013 |
| Total Posts: 1096 |
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| 20 Mar 2015 02:33 AM |
wow i didn't know people actually use linked lists gskw, would you mind telling me how you use them and btw a simple linked list is like this:
head = nil
head = {next = head, value = "d"} head = {next = head, value = "c"} head = {next = head, value = "b"} head = {next = head, value = "a"} --more code
And I have been avoiding this because it seems complicated to me (maybe it is because I haven't FULLY learned next yet?)
--{ Lecturous }-- |
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 20 Mar 2015 03:23 AM |
| I'm sorry if I got you excited, but I thought you meant dictionaries. Well, I guess that drops my answer to E... |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 20 Mar 2015 04:01 AM |
{ A or S; B, C; B; -- More than Mouse, recently. E; B; S; E; A; E; D; A } |
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| 20 Mar 2015 04:25 AM |
responses.E = "I don't even know these / I don't even use these" responses.D = "Not much." responses.C = "A little." responses.B = "Sometimes." responses.A = "A lot." responses.S = "Almost every script I make."
1) OOP (Object-Orientated Programming) - S (Roblox == OOP) 2) Vector3's vs. CFrames (Which one do you use more? Provide a rating for both please.) - B/A 3) User Input Service - D, though I should start using it 4) HopperBins - E do not use 5) Linked Lists - E do not use 6) Metatables (my friend warspyking is addicted to these) - D 7) Pathfinding Service - E haven't learned it 8) RemoteFunctions and RemoteEvents - S 9) Player Point Service - E do not use 10) ReplicatedFirst - E do not use 11) Developer Console - E do not use
Responses w/o original questions:
1) S 2) B/A 3) D 4) E 5) E 6) D 7) E 8) S 9) E 10) E 11) E |
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| 20 Mar 2015 08:07 AM |
Please note, all my answers depend on context, for example, not every script I make I use the dev console, but in game any I use ISO done with it, so my answer for that is S
1) OOP (Object-Orientated Programming) S 2) Vector3's vs. CFrames (Which one do you use more? Provide a rating for both please.) ..Context S, B 3) User Input Service ..Context 4) HopperBins E, never use this please 5) Linked Lists E 6) Metatables (my friend warspyking is addicted to these) ..The brackets answer this one for me :) 7) Pathfinding Service Again ..Context, I DO use this for path finding, so S 8) RemoteFunctions and RemoteEvents ..Context again, S 9) Player Point Service ..Context S 10) ReplicatedFirst ..Context S 11) Developer Console ..Context S
Etc. etc. |
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Lecturous
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| Joined: 17 Aug 2013 |
| Total Posts: 1096 |
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| 20 Mar 2015 12:15 PM |
I might as well fill out my forum naow...
1) OOP (C) 2) Vector3's vs CFrames (I use Vector3's more, I don't like CFrames doe ;c) (S, C) 3) User Input Service (E) 4) HopperBins (-E, heck no...) 5) Linked Lists (-E, heck no...) 6) Metatables (A, warspyking is my sensei .O.) 7) Pathfinding Service (E, such a scripter nub...) 8) RemoteFunctions and RemoteEvents (I heard that turning on FE makes you a good scripter... getting in the habit of doing that :), A) 9) Player Point Service (lol who gives players points?, E) 10) ReplicatedFirst (E) 11) Developer Console (E)
--{ Lecturous }-- |
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