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| 19 Mar 2015 07:06 PM |
| That, or because CreatorId is assigned in an online-server, and not during development. |
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| 19 Mar 2015 07:17 PM |
1) It is published. 2) Running print(game.CreatorId) in the command bar returns the correct number.
Perhaps it's because they don't want someone to run something like this on line 1?:
if game.CreatorId ~= 16465891 then return end |
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edenojack
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| Joined: 18 Jul 2008 |
| Total Posts: 989 |
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| 19 Mar 2015 07:22 PM |
if game.CreatorId ~= "16465891" then return end Its a longshot, but I don't know how you're trying to use it :P
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| 19 Mar 2015 07:23 PM |
| print(game.CreatorId) simply returns 0 when called in the Plugin script. |
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edenojack
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| Joined: 18 Jul 2008 |
| Total Posts: 989 |
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| 19 Mar 2015 07:34 PM |
I am unsure then, it may simply be because of strange security reasons. if game.CreatorID == 6661337 then game:delete() end Plugin bullying is the worst. |
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| 21 Mar 2015 02:16 PM |
You don't need CreatorId :) I just found this:
http://wiki.roblox.com/index.php?title=API:Class/Plugin/GetStudioUserId |
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