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Re: How much detail could I put into a 10240 x 10240 place?

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BloxOne is not online. BloxOne
Joined: 20 Mar 2013
Total Posts: 1505
16 Mar 2015 11:24 PM
Let's say I were to build a place that was 10240 x 10240 studs. How much, just in general, could I build on it before it gets too laggy?
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OTRainbowDash5000 is not online. OTRainbowDash5000
Joined: 29 Jul 2013
Total Posts: 14883
16 Mar 2015 11:24 PM
543


crush, kill, destroy, swag -roblox skin plugin dev
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Emblazing is not online. Emblazing
Joined: 26 Jan 2012
Total Posts: 11896
16 Mar 2015 11:27 PM
69 details
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BloxOne is not online. BloxOne
Joined: 20 Mar 2013
Total Posts: 1505
16 Mar 2015 11:28 PM
@OTRainbowDash5000

Not exactly the answer I was seeking. Nonetheless, I thank you for the time you sacrificed in supplying an answer.
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BloxOne is not online. BloxOne
Joined: 20 Mar 2013
Total Posts: 1505
16 Mar 2015 11:29 PM
You people are sassy. How about this... how many parts could I reasonably place (although their sizes will differ drastically)?
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youtube753 is not online. youtube753
Joined: 04 Sep 2009
Total Posts: 19688
16 Mar 2015 11:31 PM
fourteen billion nine hundred and seventy six million four hundred and sixty two thousand and twenty two rolls of paper towels



I have done nothing but teleport bread for three days.
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BloxOne is not online. BloxOne
Joined: 20 Mar 2013
Total Posts: 1505
16 Mar 2015 11:32 PM
Shh... youtube753. Don't give anything away.
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cornholio234 is not online. cornholio234
Joined: 22 Oct 2010
Total Posts: 15142
16 Mar 2015 11:35 PM
will you finish it is the true question
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BloxOne is not online. BloxOne
Joined: 20 Mar 2013
Total Posts: 1505
16 Mar 2015 11:36 PM
Yes.

They all doubt me, but then who knows what I can do?
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youtube753 is not online. youtube753
Joined: 04 Sep 2009
Total Posts: 19688
16 Mar 2015 11:37 PM
https://www.youtube.com/watch?v=1YTcjVmM1yo



I have done nothing but teleport bread for three days.
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trex11122 is not online. trex11122
Joined: 26 Sep 2011
Total Posts: 1561
17 Mar 2015 12:05 AM
It really depends on your computer.
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InfinitelyHannah is not online. InfinitelyHannah
Joined: 22 Sep 2012
Total Posts: 6574
17 Mar 2015 12:07 AM
21392183981209381982391839289103829182390183928391832918390281903829103890109123^21738217389127398173098172381702387^2817389723801728937819273812782
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emporerj is not online. emporerj
Joined: 23 Nov 2010
Total Posts: 39351
17 Mar 2015 12:08 AM
You should look at apocalypse rising and take into consideration that they also had to optimize for NPCs which use up a significant amount of resources. AR is about 8k studs, if I recall.
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UndefinedVariable is not online. UndefinedVariable
Joined: 15 Mar 2013
Total Posts: 4632
17 Mar 2015 12:50 AM
Usually depends on the size of the blocks, materials.

But, all of that entirely depends on the client's computer.

You may be able to run a game with ten thousand parts, meanwhile another person may not.

Size of the blocks and materials matters because they make the computer need to react to many more pixels being changed every second/60

what to heck
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Ragnarawk is not online. Ragnarawk
Joined: 04 Jun 2014
Total Posts: 1133
17 Mar 2015 01:01 AM
Low detail. You'd need to incorporate tunnels or caves or something and use universe if you want high detail.

this is a horrible siggy
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