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| 16 Mar 2015 06:57 AM |
When your kingdom was destroyed one hundred-fifty years ago by the great conqueror Precison and the mighty Birm, the revered god of the Bannanachairs, Timpookie, died fighting for his people. Under the Grapish rule, the Bannanachair people managed to escape the fallout from Godland.
Timpookie's only known son, Eikoompit, became the leader of the Bannanachair kingdom and passed down the royal and divine genes of the Great Timpookie through the family for a century and a half. Now the ruler of the kingdom, Timpookie II rules with his family's name's fortune and suave.
Island Description: Your people after first coming out of the sands were displeased with the un-yellowish look of the current island that they settled on and mutated to grow arms and two legs with chairs as feet. Known as the Thousand now by the Bannanachair population, the Bannanachairs swam one thousand kilometers and found the island of Yellow Sands.
The island's beaches composed of yellow sands and metal shrapnel. Towards the middle of the island, a jungle was found with pitcher plants contained Banana Cream. Small gnats with yellow abdomens and sources of potassium on their feelers were also found in pitcher plants. Bioluminescent bulbs dangle from green and yellow speckled vines. Your kingdom decided to create their kingdom there. You haven't explored much west or east because you came from the south and headed north to where you are now.
Economy: You have no established trade routes with any other kingdoms. You have a stable economy and start off with 1,500 Timpookoides.
Soldiers:
Bannanachair Wrestler: Using the mighty force hereditary in the Bannanachair biological makeup, Bannanachair Wrestlers use the natural strength in all Bannanachairs and enforce it to make them ten times as strong. They cost 500 Timpookoides each.
Bannanachair Rift-Watcher: Armed with crude hardened Banana Cream swords, Bannanachair Rift-Watchers are the most basic of units in the Bannanachair army, the Bannanachair Rift-Watchers patrol the edges of the island and the perimeter of the kingdom. They are defended by rotten banana peel/chair leg vests and shields. They cost 50 Timpookoides.
Bannanachair Tophatman: The higher-class soldiers, the Bannanachair Tophatmen Association (BCTHA), provides these elite yet refined spies. Using their top hats, they can observe any one being and take the form of it. They have no weapons aside from a short wooden stick. Costs 700 Timpookoides.
Natural Resources: Banana Cream Sand Bioluminescent Bulbs (Rare) Stone Iron
Buildings: Bannana Palace: A palace made of Bannanachair subjects constantly provide their leader with compliments and comfort him in anyway that he pleases. Here you can command your armies, execute unloyal subjects, and talk to your advisors. Costs 10 population and 500 Timpookoides.
Bannana Split Academy: Here you can train your Bannanachair soldiers to be more strategic which proves them a stronger offense and defense stat. Also the chance of producing a Great General.
Upgrades: Nah mate, your people are stoopid. |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 07:35 AM |
| I'll build the Bannana Palace and train two rift-watchers, please. |
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| 16 Mar 2015 08:09 AM |
Construct: Bannana Palace Cost: 500 Timpookoides Labor Fee: 75 Timpookoides Total Cost: 575 Timpookoides Construction Time: 5 Turns ---------------------------------------- Two Rift-Watchers are being trained. Cost: 100 Timpookoides Training Time: 2 Turns ---------------------------------------- Total Remaining Timpookoides: 825 |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 08:18 AM |
Hmm... A Bannana Split Acadamy would be nice if I could afford it
And then I guess I'll send some people to the east and west to see what I can see - New resources, other kingdoms to ally with or wage war upon, or just other randomness (No idea what else may be encountered...) |
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| 16 Mar 2015 08:22 AM |
Bannana Split Academies cost around 600-800 Timpookoides depending on how prestigious you want it to be and the likelihood of getting a Great General.
You send six unemployed Bannanachair citizens due west and east. It will take them three turns to complete their trip. |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 08:25 AM |
Go all out on the academy
Also, what does my army look like? How many men do I have total? |
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| 16 Mar 2015 08:29 AM |
You have 25 Timpookoides left. Your people begin to riot and defy the government publicly. (Heads up for in the future, anything below 200 causes public unrest and eventually leads to possible coups.) You have two soldiers. You have 18+1 unemployed population.
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 08:32 AM |
| Order my soldiers to defend me against any uprising, and try to assure my people that I'm working on securing trade routes as we speak, but that in order for investments to pay off, there has to be an investment to begin with. |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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LNG257
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| Joined: 13 Jun 2012 |
| Total Posts: 11767 |
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| 16 Mar 2015 07:19 PM |
| (He has more than a dozen threads to manage, give him time.) |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 07:20 PM |
| (Yes, but it's been nearly eight hours without him posting and he's been online the whole time.) |
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| 16 Mar 2015 07:24 PM |
(I was out making an automatic blowgun, sorry.)
Your two... lowly soldiers... defend you against the amassing peasants. You tell them of great fortune and they calm down a little. Although, they're still unsure since they were destroyed one hundred fifty years ago and they had to go into hiding. They also agree with your logic, they've calmed down to a neutral state but your experts determine it'll only last for around four turns.
ACHIEVEMENT GET: A Honeyed Tongue Convince a rioting group of people to calm down using persuasion. |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 07:27 PM |
| So I guess I wait until something that I ordered done has been completed, then. |
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| 16 Mar 2015 07:28 PM |
"ACHIEVEMENT GET: Convince a rioting group of people to calm down using persuasion. "
you're just making these up on the spot now |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 07:32 PM |
| (So? At least I get an achievement) |
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| 16 Mar 2015 07:40 PM |
I've been making them up on the spot bro. While scouting the beaches, your scouts saw a couple of ships come and then head back south. They report to you immediately. |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 07:42 PM |
| Tell them to follow the ships and report when and if they see anything else. |
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| 16 Mar 2015 08:16 PM |
| They find a mainland where there's a white-sanded desert. |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 08:29 PM |
| They find mutants and people in futuristic suits with swords. |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 08:38 PM |
Send some dignitaries over, offering trade of our natural resources for money and their resources, and offering alliance.
Also, how's my construction doing? |
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| 16 Mar 2015 08:46 PM |
Alright, your dignitaries will be over in one turn.
Your construction is going good. Actually, all of your buildings are finished. |
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timpookie
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| Joined: 18 Aug 2011 |
| Total Posts: 21924 |
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| 16 Mar 2015 09:20 PM |
Teach people in the academy, of course!
How much money do I have? |
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| 16 Mar 2015 09:41 PM |
You can't afford to pay the teachers. You still have 25 Timpookoides. |
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