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| 14 Mar 2015 02:02 AM |
| I am making a game but for some reason i'm able to zoom out of my tunnels and look around outside its like there isn't a zooming collision, does anyoen know how to prevent this |
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| 14 Mar 2015 02:21 AM |
| Try changing the camera type, or change the property to limit their zoom. |
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| 14 Mar 2015 02:24 AM |
| Well i did try that, and it only works when there not close to a wall, when i change the zoom limit to inside the tunnel, it still lets you look outside when you get up agaisnt a wall you can just drag your view to where you can still see outside and look at all my excess building crap. |
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| 14 Mar 2015 02:26 AM |
If It's FPS, Use this
game.Players.PlayerAdded:connect(function(p) p:WaitForDataReady() p.CameraMode="LockFirstPerson" end)
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| 14 Mar 2015 02:28 AM |
| AH I see what you mean, Make the walls a little thicker |
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