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| 10 Mar 2015 09:05 PM |
| Is there an event that fires when a a character is fully loaded? Shirts, hats, everything |
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| 10 Mar 2015 09:07 PM |
| I wish. You could do some stuff with ContentProvider although I'm not too sure that's the best way. |
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| 10 Mar 2015 09:10 PM |
| Gah. What method do you use? I'm changing a character's appearance when the player joins. Right now all I can think of is a button that the player has to click when they're in, but even then internet lag could mess it up |
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IIIIIIlII
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| Joined: 06 Jan 2011 |
| Total Posts: 710 |
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| 10 Mar 2015 09:16 PM |
just change their Player.CharacterAppearance and :LoadCharacter() This will spawn a brand new character with a new set of appearance |
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| 10 Mar 2015 09:23 PM |
| I would just detect the children being added to the character. If something is added which is something that loaded that is not part of the changed appearance, delete it. |
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