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| 08 Mar 2015 11:43 PM |
A triangle has 3 sides.
A yield sign has three sides.
A yield sign directs traffic.
A car goes past yield. A car has 4 seats. A car has 1 driver. A driver has 2 eyes. A eye could see the road. A road has white and yellow lines. An egg has white and yellow. A person eats the white first. A yolk is a sphere. A yellow phere is the sun. A sun provides energy to plants. A three leaf clover has energy. A three leaf clover has three leavs. A three leaf clover is a triangle. A triangle has 3 sides.
A yield sign has three sides.
A yield sign directs traffic.
A car goes past yield. A car has 4 seats. A car has 1 driver. A driver has 2 eyes. A eye could see the road. A road has white and yellow lines. An egg has white and yellow. A person eats the white first. A yolk is a sphere. A yellow phere is the sun. A sun provides energy to plants. A three leaf clover has energy. A three leaf clover has three leavs. A three leaf clover is a triangle. A triangle has 3 sides.
A yield sign has three sides.
A yield sign directs traffic.
A car goes past yield. A car has 4 seats. A car has 1 driver. A driver has 2 eyes. A eye could see the road. A road has white and yellow lines. An egg has white and yellow. A person eats the white first. A yolk is a sphere. A yellow phere is the sun. A sun provides energy to plants. A three leaf clover has energy. A three leaf clover has three leavs. A three leaf clover is a triangle. A thread goes on and on... |
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| 09 Mar 2015 12:01 AM |
| uhh no it's to reduce lag just in case other players have a bazillion hats on. |
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| 09 Mar 2015 12:04 AM |
@Kenjii
It's not because of lag.
We could have 6-15 hats at MOST and not have any lag.
you have an awful computer if you lag to THAT. |
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Rolendo
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| Joined: 16 Nov 2013 |
| Total Posts: 1379 |
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| 09 Mar 2015 12:11 AM |
its because hats have weight and if we were more that 3 hats we would fall through thee ground because of overweight
Nothing special about that. |
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| 09 Mar 2015 12:12 AM |
@Rolendo
That's semi-true.
but it would take like 100 hats for you to fall through the ground. 4-10 hats wouldn't do anything. It would make it a BIT harder to jump. |
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forbes50
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| Joined: 03 Jul 2010 |
| Total Posts: 5434 |
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| 09 Mar 2015 12:50 AM |
cool
♕ I have owned a lot of rare stuff, and I just can't get enough ♕ |
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| 09 Mar 2015 12:54 AM |
@Rolend, if that were true then I would fall through the floor in games, which I don't.
-YB |
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| 09 Mar 2015 01:02 AM |
"a eye" pls get out
ヽ༼ຈل͜ຈ༽ノ ᴨᵙ raise your heimerdongers ヽ༼ຈل͜ຈ༽ノ ᴨᵙ |
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Rolendo
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| Joined: 16 Nov 2013 |
| Total Posts: 1379 |
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| 09 Mar 2015 01:04 AM |
more that 100 makes fall you through floor 4-10 makes you harder to jump
Nothing special about that. |
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R2D2999
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| Joined: 21 Nov 2006 |
| Total Posts: 52 |
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| 09 Mar 2015 01:06 AM |
At least the changed it from 1 hat to 3.
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James1011
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| Joined: 02 Jun 2008 |
| Total Posts: 22046 |
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| 09 Mar 2015 01:24 AM |
| If the hat limit was raised to 4, I might actually use the 4th slot. |
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| 09 Mar 2015 01:26 AM |
The thing is, if they did change the limit, they could always change the weight to not make it an issue.
-YB |
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Doctrines
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| Joined: 27 Sep 2009 |
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| 09 Mar 2015 01:34 AM |
Let me get this "Lag" issue resolved. Yes, it's to stop lag, but players ONLY feel the lag once the user drops all of his hats on the floor. Try it out, spam your characters hats on, in a game. You won't feel a difference, then hit "=".
#໓นrŞt (RAP:614,852 - R$18,653 - Tx1,108) [British. Tea slurper. -slurps tea-] |
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| 09 Mar 2015 01:44 AM |
@Durst, even so, 4-5 hats wouldn't be much of an issue. Unless everybody in the game got together and dropped them at once, and that could still happen with 3 hats. Even then it would only be laggy for a few seconds.
-YB |
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| 09 Mar 2015 02:27 AM |
| Well, that is one way of explaining it. @op |
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Nootx
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| Joined: 23 Jul 2012 |
| Total Posts: 611 |
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| 09 Mar 2015 02:30 AM |
| I don't see why they can't just make the hats have no weight on the character? Always seemed like a stupid excuse for just not allowing players 4 hats to be honest. |
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