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| 06 Mar 2015 03:33 PM |
| My game something broke now because the sound didn't play. |
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| 06 Mar 2015 03:38 PM |
| Is it your game? I think it was one time basically there was a glitch where the sound script didn't play. Unless you have it in the wrong area of Explorer or it is just generally broken, I don't know a way to fix it. Are the sound ID's wrong? |
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| 06 Mar 2015 03:39 PM |
No nothing is wrong, I know exactly what is wrong. ROBLOX did an update and now the sounds don't work properly.
I put a print command that says "Success" and will print when the sound is created and played. And the output never shows that the success was done.
That means the sound never executed. |
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tvshok
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| Joined: 19 Dec 2010 |
| Total Posts: 9603 |
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| 06 Mar 2015 03:46 PM |
Sounds are working for me just fine. Maybe there is a thing you left out that would make the sound execute correctly.
Haters hate us cause they ain't us. |
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| 06 Mar 2015 03:51 PM |
local missionFinishSound = Instance.new("Sound") missionFinishSound.SoundId = "http://www.roblox.com/asset/?id=182750827" missionFinishSound.Parent = script.Parent.Parent.Parent.Parent.Parent missionFinishSound.Volume = 2 missionFinishSound:Play()
the parent is up to the player |
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