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Re: Fixed my wallrun to work with guns

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BIoodraven is not online. BIoodraven
Joined: 14 Sep 2014
Total Posts: 11981
05 Mar 2015 05:32 PM
http://www.roblox.com/games/216344541/Wallrunning-test

It was printing Right Arm in the output when I checked what was blocking my raycast, because I added ignore list to character, and was confused cause it kept printing right arm when I realized it meant the fake arm. e.e

Right side running looks pretty bad because I don't have a tilt camera function, so I'll try to work on it for a bit before succumbing to pay unclear 6k robux in eggs for it.

mikasa >
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CoffeeFlux is not online. CoffeeFlux
Joined: 02 Sep 2009
Total Posts: 1731
05 Mar 2015 05:42 PM
guns are cancollide
wallrunning is really bad
it often won't detect, and you can't turn at all or you fall off
why would you post this pos on C&G

and you wonder why everyone thinks you're trash


~CoffeeFlux. For you.
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FriendlyBiscuit is not online. FriendlyBiscuit
Joined: 01 Dec 2012
Total Posts: 8991
05 Mar 2015 05:44 PM
have you learned about ternary operators yet?
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BIoodraven is not online. BIoodraven
Joined: 14 Sep 2014
Total Posts: 11981
05 Mar 2015 05:45 PM
@friendly, yessir
local c = player.Character or player.CharacterAdded:wait()

heil


mikasa >
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FriendlyBiscuit is not online. FriendlyBiscuit
Joined: 01 Dec 2012
Total Posts: 8991
05 Mar 2015 05:48 PM
tell me how they work
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BIoodraven is not online. BIoodraven
Joined: 14 Sep 2014
Total Posts: 11981
05 Mar 2015 05:48 PM
checks for one, and if it's nil then it will go to the second

mikasa >
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darkwisp is not online. darkwisp
Joined: 07 Apr 2010
Total Posts: 22653
05 Mar 2015 05:50 PM
"guns are cancollide"

That relates to scripting lol yeah.

"wallrunning is really bad"

Are you serious? It is almost as good as Arke's. He just need to add a proper animation...

"it often won't detect, and you can't turn at all or you fall off"

This problem was also evident in Arke. Blame this on the competence of the Touched event. What I'd personally do is a more old school approach so I do not need to rely on ROBLOX's delayed methods..

"why would you post this pos on C&G"

For opinions?

The only thing I have seen you do is a holo. If you made vortex securities base then I really do not know why you are talking -_-
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CoffeeFlux is not online. CoffeeFlux
Joined: 02 Sep 2009
Total Posts: 1731
05 Mar 2015 05:50 PM
because `or` is the only ternary operator
-_________-
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BIoodraven is not online. BIoodraven
Joined: 14 Sep 2014
Total Posts: 11981
05 Mar 2015 05:51 PM
I support what darkwisp said

mikasa >
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Unclear is not online. Unclear
Joined: 27 Aug 2011
Total Posts: 17060
05 Mar 2015 05:51 PM
figure out whether or not you want to pay soon because im about to be gone for several hours to watch anime
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BIoodraven is not online. BIoodraven
Joined: 14 Sep 2014
Total Posts: 11981
05 Mar 2015 05:52 PM
@Unclear, It might be a few days. I gotta go watch some guilty crown anyways.

mikasa >
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CoffeeFlux is not online. CoffeeFlux
Joined: 02 Sep 2009
Total Posts: 1731
05 Mar 2015 05:52 PM
"The only thing I have seen you do is a holo. If you made vortex securities base then I really do not know why you are talking -_-"

i've done neither of those lmao
you clearly don't know what you're talking about
vs's trash heap of a base uses JGA1 scripts, with some of GirlSniper, Superburke1, and Lilly's stuff thrown on top


~CoffeeFlux. For you.
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Unclear is not online. Unclear
Joined: 27 Aug 2011
Total Posts: 17060
05 Mar 2015 05:54 PM
@bIood

you forget the fact that im quitting very very soon lol


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darkwisp is not online. darkwisp
Joined: 07 Apr 2010
Total Posts: 22653
05 Mar 2015 05:54 PM
"i've done neither of those lmao
you clearly don't know what you're talking about
vs's trash heap of a base uses JGA1 scripts, with some of GirlSniper, Superburke1, and Lilly's stuff thrown on top"

Neither? So you are just a builder? Lol.
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darkwisp is not online. darkwisp
Joined: 07 Apr 2010
Total Posts: 22653
05 Mar 2015 05:54 PM
"figure out whether or not you want to pay soon because im about to be gone for several hours to watch anime"

What one?
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BIoodraven is not online. BIoodraven
Joined: 14 Sep 2014
Total Posts: 11981
05 Mar 2015 05:55 PM
@Unclear,
How soon we talkin'
:c

mikasa >
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CoffeeFlux is not online. CoffeeFlux
Joined: 02 Sep 2009
Total Posts: 1731
05 Mar 2015 05:56 PM
"Are you serious? It is almost as good as Arke's. He just need to add a proper animation...

This problem was also evident in Arke. Blame this on the competence of the Touched event. What I'd personally do is a more old school approach so I do not need to rely on ROBLOX's delayed methods.."

Not true at all. While Touched occasionally has issues with triggering at high velocity, it's reliable for the most part. Once a connection to the wall is realized, turning a few degrees should not cause me to fall off, and that has absolutely nothing to do with Touched.
Again, it needs a lot of work. Comparing it to Arke's is nothing short of insulting.


~CoffeeFlux. For you.
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Unclear is not online. Unclear
Joined: 27 Aug 2011
Total Posts: 17060
05 Mar 2015 05:56 PM
@biood

before sunday
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ripint is not online. ripint
Joined: 28 Mar 2009
Total Posts: 11198
05 Mar 2015 05:58 PM
this is bad


sorry
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FriendlyBiscuit is not online. FriendlyBiscuit
Joined: 01 Dec 2012
Total Posts: 8991
05 Mar 2015 05:59 PM
In response to your answer to my question:

No. They're basically one-line logical expressions (a shortcut to an if/else statement, if you will).
In most programming languages, a simple ternary operator contains two results; one of which is returned based on the condition. The first section of the ternary is the condition itself, while the second and third are the possible results. The first result usually only returned if the condition is true, while the second result return if the condition is false.
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BIoodraven is not online. BIoodraven
Joined: 14 Sep 2014
Total Posts: 11981
05 Mar 2015 06:00 PM
@Coffe, I have a way to fix it and I will soon, so just be patient, please, it's obviously a work in progress, and it doesn't work the same way Arke's does, it uses raycast.

mikasa >
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ripint is not online. ripint
Joined: 28 Mar 2009
Total Posts: 11198
05 Mar 2015 06:01 PM
"doesn't work the same way, it uses raycasts"


logic
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BIoodraven is not online. BIoodraven
Joined: 14 Sep 2014
Total Posts: 11981
05 Mar 2015 06:03 PM
ripint,

Logic wot

mikasa >
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darkwisp is not online. darkwisp
Joined: 07 Apr 2010
Total Posts: 22653
05 Mar 2015 06:04 PM
"Not true at all. While Touched occasionally has issues with triggering at high velocity, it's reliable for the most part. Once a connection to the wall is realized, turning a few degrees should not cause me to fall off, and that has absolutely nothing to do with Touched.
Again, it needs a lot of work. Comparing it to Arke's is nothing short of insulting."

Are you sure? I have had many times using the touch event and it just seems to fail on me.

Oh and I made a physics update proposal once. Idk if the mods have even seen it...

"Comparing it to Arke's is nothing short of insulting."
Not really... I am comparing simply because I remember similar problems. That and this reminds me of arke.. Which is a fair thing to say as you must not know what arke is to not recognize arke in this.

"turning a few degrees should not cause me to fall off"

First person to walk on walls...
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CoffeeFlux is not online. CoffeeFlux
Joined: 02 Sep 2009
Total Posts: 1731
05 Mar 2015 06:05 PM
"it doesn't work the same way Arke's does, it uses raycast."
You understand that Arke's heavily used raycasting, right......

but anyhow, while you should wait and do whatever you can to something before showing it to the public, i'm more annoyed with darkwisp insulting me while clearly knowing nothing of what i do


~CoffeeFlux. For you.
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