|
| 03 Mar 2015 07:11 PM |
| And no I'm not looking for the reflectance of a brick |
|
|
| Report Abuse |
|
|
|
| 03 Mar 2015 07:13 PM |
| Well with your current userstats that I see, the one that you are thinking of, is indeed, impossible (Unless your oysi) |
|
|
| Report Abuse |
|
|
|
| 03 Mar 2015 07:14 PM |
| Then how did the creator of the mirror game make it? |
|
|
| Report Abuse |
|
|
|
| 03 Mar 2015 07:15 PM |
| Oh you want that kind, well you get the mirroir block and make parts of in on the cframe inverse side as the player. Not that hard at all. |
|
|
| Report Abuse |
|
|
| |
|
|
| 03 Mar 2015 07:16 PM |
make it urself.
you take the mirror position
minus the player's x from the mirros x, position it, than set the rotation to oppisite |
|
|
| Report Abuse |
|
|
| |
|
|
| 03 Mar 2015 07:18 PM |
| And yes I know how to script |
|
|
| Report Abuse |
|
|
| |
|
|
| 03 Mar 2015 08:03 PM |
| Mirrors at an angle are harder |
|
|
| Report Abuse |
|
|
|
| 03 Mar 2015 08:06 PM |
| Copy map, paste it on other side, reflect torso's cframe. |
|
|
| Report Abuse |
|
|
chimmihc
|
  |
| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
|
| |
|