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Re: How do you make it so that you can see through parts?

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sharky99 is not online. sharky99
Joined: 18 Dec 2008
Total Posts: 3364
01 Mar 2015 01:34 AM
I know that making parts invisible/non-collide-able or putting them inside a model with a humanoid makes it so that you can see through them. But I need another way. Why? So I have this building game, "Build Your Own Mech". I recently made it so that parts added into workspace go inside a model that includes a humanoid. However, this has proven to make the game MUCH laggier when people move around their 2000+ part mechs...

Now there is this game called "Space Construction" where you get a control tool. This tool allows players to see through their star ships when eqipped. I am not sure how to do that. If you happen to know how, I would be very thankful if you would share.


Shark
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sharky99 is not online. sharky99
Joined: 18 Dec 2008
Total Posts: 3364
01 Mar 2015 01:45 AM
Bump
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chimmihc is not online. chimmihc
Joined: 01 Sep 2014
Total Posts: 17143
01 Mar 2015 01:50 AM
first thing you need to do is learn Filtering Enabled
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Exeptic is not online. Exeptic
Joined: 04 Oct 2014
Total Posts: 187
01 Mar 2015 06:00 AM
Tool = script.parent
Mech = (Where ever the mech is)

Function magic()
Bits = Mech:GetChildren
for i, #Bits do
if Bits.name == "Part" then

Bits.Transparency = 0.5

end

script.parent:equipped:connect(magic)

If this is correct, It should change all the mech's part's transparency to 0.5.
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Exeptic is not online. Exeptic
Joined: 04 Oct 2014
Total Posts: 187
01 Mar 2015 06:07 AM
Oops, It's local mech, Not just mech, sorry.
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sharky99 is not online. sharky99
Joined: 18 Dec 2008
Total Posts: 3364
01 Mar 2015 02:13 PM
To clarify:

When I say making parts SEE THROUGH, I mean being able to ZOOM YOUR CAMERA THROUGH THEM.

Hopefully y'all will understand now.

Shark

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XtremeTemper is not online. XtremeTemper
Joined: 02 Mar 2012
Total Posts: 1774
01 Mar 2015 02:15 PM
Script a new camera, maybe make an option like "Inspect Mech" and when they click it, use a scriptable camera.
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vividtrip is not online. vividtrip
Joined: 14 Oct 2008
Total Posts: 2890
01 Mar 2015 02:28 PM
Try using the LocalTransparencyModifier property of a BasePart. I don't know what else you could do, though.

[PROFESSIONAL SEAGULL ENTHUSIAST AND TIME TRAVELER]
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