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| 26 Feb 2015 05:59 AM |
When I buy a Developer Product in my game (on my alt), the event gets fired, but it doesn't get through the
if isPurchased then
statement, wat?
Can u help me? |
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IoIiderp
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| Joined: 05 Feb 2012 |
| Total Posts: 8613 |
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| 26 Feb 2015 06:19 AM |
That only works for products like tshirts and gamepasses, not for developer products. Use ProcessReceipt |
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| 26 Feb 2015 06:26 AM |
| Yea people told me about ProcessReceipt, should I use that for GamePasses too? |
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IoIiderp
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| Joined: 05 Feb 2012 |
| Total Posts: 8613 |
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| 26 Feb 2015 09:36 AM |
| No, only for Developer products. |
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| 26 Feb 2015 10:01 AM |
Okaay I don't really see any logic in that xD.
.PurchaseGranted isn't needed is it? |
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mew903
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| Joined: 03 Aug 2008 |
| Total Posts: 22071 |
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| 26 Feb 2015 01:44 PM |
| ProcessReceipt is SPECIFIC for dev products |
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