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| 25 Feb 2015 06:14 PM |
| Hello. I'm making a script where every time a player is shot it checks a StringValue that is located in the "Players" folder. However I can't find a way to go from the Character to the Player info. Could someone give me a solution? Thanks. |
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Seranok
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| Joined: 12 Dec 2009 |
| Total Posts: 11083 |
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| 25 Feb 2015 06:16 PM |
| local player = game.Players:GetPlayerFromCharacter(characterInWorkspace) |
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