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| 25 Feb 2015 12:05 AM |
I am, actually have been, building a city, and plan to make it a group base. However, group bases shouldn't be laggy, yet I know, that this city must be as large as it is. Seeing how this city is already creating lag when I barely passed the half way mark, I am unsure of what to do to decrease lag. I've tried CSG, at least 25-30% of the larger, more prominent structures are unioned. Any suggestions on how to remove lag? |
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| 25 Feb 2015 12:06 AM |
| Make half the map a crater, and just say there was a nuclear strike. |
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| 25 Feb 2015 12:08 AM |
Lol, I actually was considering something like that. A few of my devs and I were thinking of setting a quarter of the city on fire, and deleting parts as part of the "burning." Even so, this city is enormous, or will be, and once I insert the uber-large aircraft, it will be more of an exhibition than an actual base. |
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