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| 23 Feb 2015 02:28 AM |
| I have a Humanoid in Lighting, was in a GUI before that. No matter where it is, each time it is placed in CurrentCamera, it breaks apart. I could use makeJoints, however I need hats added and removed so it'll make the hats unusable. Any solutions? |
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takecover
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| Joined: 19 Jun 2009 |
| Total Posts: 407 |
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| 23 Feb 2015 07:20 AM |
| How does a Humanoid break apart? |
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| 23 Feb 2015 02:25 PM |
| Obviously, when referred as Humanoid, I'm talking about an NPC. |
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| 23 Feb 2015 02:26 PM |
| why do you need a humanoid in current camera? |
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| 23 Feb 2015 02:36 PM |
For local parts.
The user has the ability to customize the character. Everything works fine, even in studio. However, when actually played the character falls apart. |
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