compy111
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| Joined: 02 Apr 2009 |
| Total Posts: 583 |
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| 22 Feb 2015 09:32 AM |
I am working on a turn based strategy game in which you will have 5 famous robloxians you control, with these you must try to defeat another player with his 5 characters. Earning experience will make you able to unlock new characters. Characters costs gold each round you use them to prevent people from using the best all the time.
For a game like that I need some Roblox players that you would like to see in a game like this. These players will have unique abilities depending on the places they built, their statistics, their groups,... As an example builderman will have an ability to build a wall as cover while Dued1 will throw a hot pizza.
I need suggestions for players and possible abilities for them. |
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| 22 Feb 2015 09:35 AM |
| loleris, and he throws knives. You could also do VyrissTheVixen, and he can spawn in disasters. |
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BioMatrix
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| Joined: 22 Mar 2014 |
| Total Posts: 693 |
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| 22 Feb 2015 10:54 AM |
TylerMcBride- Bombs TheGamer101- Sword Fighting loleris- Stabbing and throwing knives. Stickmasterluke- Natural Disasters. VyrissTheVixen- Unusual Disasters Seranok-Random Catalog gear. Gusmanak- Spawn Zombies Alexnewtron- Throw Dodgeballs. TheNewFissy- Poison other people.
Theres probably more but these are all of i could think of. |
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compy111
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| Joined: 02 Apr 2009 |
| Total Posts: 583 |
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| 22 Feb 2015 01:44 PM |
Thanks very much, those will get me started. I'm currently working on the matchmaking and saving system. I've made some parts of the game itself already.
The alpha is only going to have 5 characters which is the minimum to play with. No idea yet how long it will take untill I can release an alpha. |
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| 22 Feb 2015 01:47 PM |
| TheAmazeMan can rotate the world or better yet flood it. |
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chimmihc
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| Joined: 01 Sep 2014 |
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ZSXDFV
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| Joined: 07 Jan 2012 |
| Total Posts: 14303 |
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| 22 Feb 2015 01:49 PM |
magic277 - speed attacks merely - limited item attacks placerebuilder - guns dummiez - throwing ores Wsly - traps this one probably wont be added but JuliusColesV2 - copying other ppls attacks
if all toasters toast toast do all poppers pop pop? |
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ZSXDFV
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| Joined: 07 Jan 2012 |
| Total Posts: 14303 |
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| 22 Feb 2015 01:50 PM |
also quenty - flood attacks
if all toasters toast toast do all poppers pop pop? |
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| 22 Feb 2015 01:50 PM |
| Use JaredValdez2 instead of JuliusCole, or better yet, Julius be Jared's sidekick |
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ZSXDFV
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| Joined: 07 Jan 2012 |
| Total Posts: 14303 |
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| 22 Feb 2015 02:20 PM |
o yeah do that
if all toasters toast toast do all poppers pop pop? |
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ZSXDFV
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| Joined: 07 Jan 2012 |
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| 22 Feb 2015 03:22 PM |
do it
if all toasters toast toast do all poppers pop pop? |
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compy111
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| Joined: 02 Apr 2009 |
| Total Posts: 583 |
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| 24 Feb 2015 10:16 AM |
Thanks for the active response, I have found the 5 characters and their abilities for the release. I've checked many different players to choose these, I took some that are known for a while (except for myself) and could get some abilities that are easy to make for me. Advanced abilities, upgraded abilties and balancing will be made later.
Guest: - Trip, cancelling the target's moves for that round. (2 rounds cooldown) - Wanna be my friend? Lures the target towards the guest. - Troll blast: shoots a troll face towards the targeted location dealing low damage.
Builderman: - Build, places a wall on the targeted location blocking ranged attacks. Lasts 3 rounds. (3 rounds cooldown) - Reinforce, makes himself immune to damage for the next round. (2 rounds cooldown) - Hammer smash, hit in the targeted direction, enemy must be within melee range.
compy111: - Hack all health, changing all unit's (both ally and hostile) health by a random percentage between -10% and 10%. (3 round cooldown) - Hack health, heals an ally or damages an enemy in line of sight and within range. (2 round cooldown) - Hack move, teleport himself or an allie to a choosen location. (2 round cooldown)
loleris: - Knife, use a knife to heavily damage the target within melee range. - Paintball gun, shoots a bullet in the targeted direction dealing low damage. - Darkness, turns of all lights for the rest of the round (only for enemy player), making you unable to see what is happening to your units. (2 rounds cooldown)
Gusmanak: - Place a zombie plague on the target allowing you to control him for 2 rounds (6 round cooldown) - Disease, deals low damage every round for 3 rounds - Set camp, disables himself from actions for this and the next round. Heals 30% of his remaining health.
Some abilities have cooldowns but you have to remember that you only get 5 action points every round to spend on all units. |
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