wade8lle8
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| Joined: 01 Apr 2012 |
| Total Posts: 244 |
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| 21 Feb 2015 06:28 PM |
My game is called Bad! and is being Developed by Imperial Studios. Please tell me if you like this or if you have any suggestions for it's development.
The Characters: There are 4 types of people you can be. A Gangmember, A police officer, The Police Sergeant, and The Criminal.
GangMember: Must Protect the Criminal. If they die they Respawn. They must kill The police and help the Criminal do his job.
Police Officer: Must Kill the Criminal. Respawns. Does not need to protect Sergeant. If time is running out kill the Criminal before he escapes.
Police Sergeant: Is just like other Police. Has the ability to Radio chat to entire force. Has ability to jail Criminal (See further below).
Criminal: Your job is to break into houses and steal money. Houses always have 2 possible ways in. These could include: Lock picking (if you found one), Chimney, Backdoor, Open window, etc. Can carry 2 bags at a time. Has A LOT of extra health. Needs 5 Money bags. Must bring houses to the van. Kill if you want to. You have a task. You don't need to fight people.
Teams: 5 Gangmembers, 1 Criminal, 1 Sergeant, and 7 Police officers.
Jailing: If Someone on the opposite team is at low health, you have the ability to Jail them. This will have you against their will control them and bring them somewhere. This is canceled if shot. The criminals have a van which they can keep someone stuck in until rescued. Police have whatever their base of operations is. Reseting will not bring you back to your spawn. A teammate must cut you loose.
Shop: There are things you could buy in this game to make it more fun. These Includes: Gangmembers, Criminals, Police Officers, Guns, And abilities.
Gangmembers, Criminals, and Police Officers: These are characters. Such as in MPB they have Chars. you can be/buy. Each char in this have different things that make them special. Health, Speed, Gravity, Respawn time, and Health Regeneration.
Guns: We will make guns that people can use. Starting of with a weak pistol. Judge the gun by: Fire rate, Ammo, Damage, Reload time, and Headshot Damage. Ammo crates would be set up at the map. The criminal has unlimited ammo. This means that while you're reloading he can continue his job.
Abilities: These are special things of all sorts that would be special to this game. This could include: Speed boots, Jetpack, Kevlar (First shots don't hurt unless sniper), Headless (No headshots), and more.
How the game works: The people come in spawning on the different sides of the map. Bad people together, and vice versa. It will be a big collision. The criminal will try to sneak in houses without being noticed. He must get the money and bring it back to his spawn in his van. If he does not get successful on his mission then he can still get points for escaping in his van.
Maps: They will work by having there be 2 "Slight" bases. This is to say, Somewhere they can be jailed, and a criminal money place. These would be small. Example: 2 Vans in a parking lot. A helicopter and Small room. You aren't fighting at a police station and criminal stronghold. Ammo boxes are only there because well, Ill try to have it say "Some helicopters have dropped some supplies" or something. Maps must have 10 or more robbable buildings. These don't have to be houses. There must be ways to get inside them.
Lobby: Spectate will be added. A Bad! Themed lobby. Shop within the place (Not a Screen GUI). Hopefully Map voting. May add Social media Codes.
That's the basics I believe. PM me any further Questions.
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ppaaccoo
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| Joined: 16 Aug 2010 |
| Total Posts: 70 |
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| 21 Feb 2015 07:32 PM |
| It seems like a great idea. However, it won't be too fun for the evil side if they are outnumbered. Maybe increase their numbers, or make them more powerful in a sense? |
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wade8lle8
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| Joined: 01 Apr 2012 |
| Total Posts: 244 |
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Hersheyo
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| Joined: 22 Mar 2009 |
| Total Posts: 380 |
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| 22 Feb 2015 09:06 AM |
| Great idea! You could also have npcs for you to pickpocket xD |
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