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Why isn't filtering enabled working with this?

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MrJoeyJoeJoey is not online. MrJoeyJoeJoey
Joined: 20 Aug 2011
Total Posts: 20787
21 Feb 2015 09:31 AM
I'm making my gun work well with filtering enabled, but I noticed when I walk around (which it unequiped), in the server It moves very slow and laggy, and not at all if I have my gun up
Here's a piture:

imguur/byKl16E
(only 1 u)


Also, do I have to use a server script for these?
1. Weld the parts of a tool together
2. Change the weld properties inside the torso (shoulders, ect..)
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maxomega3 is not online. maxomega3
Joined: 11 Jun 2010
Total Posts: 10668
21 Feb 2015 09:49 AM
If you have filtering enabled up, and you want both of those things to exist to everyone, then yes, they need to be managed in server-sided script.
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Bebee2 is not online. Bebee2
Joined: 17 May 2009
Total Posts: 3985
21 Feb 2015 09:53 AM
If the gun is created with a LocalScript, only the client can see it.

Or anything for the most part in FilteringEnabled works like that.
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IthacaMedia is not online. IthacaMedia
Joined: 25 Jan 2014
Total Posts: 1337
21 Feb 2015 10:36 AM
Yes.

With FilteringEnabled, EVERYTHING you want more than 1 player to see needs to be in a Script. not a LocalScript.

In terms of guns, you should only use LocalScripts for changing the mouse icon and input handling. Then on the input handler call :FireServer on a RemoteEvent to transfer to the server to fire.
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MrJoeyJoeJoey is not online. MrJoeyJoeJoey
Joined: 20 Aug 2011
Total Posts: 20787
21 Feb 2015 10:39 AM
Wouldn't that get extremely laggy if I for example wanted to weld an entire gun at once? (100 parts)
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maxomega3 is not online. maxomega3
Joined: 11 Jun 2010
Total Posts: 10668
21 Feb 2015 10:45 AM
Why don't you weld it in studio so you don't have to weld every part in game?
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MrJoeyJoeJoey is not online. MrJoeyJoeJoey
Joined: 20 Aug 2011
Total Posts: 20787
21 Feb 2015 11:24 AM
I do, it just breaks all the time when I equip it.
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MrJoeyJoeJoey is not online. MrJoeyJoeJoey
Joined: 20 Aug 2011
Total Posts: 20787
21 Feb 2015 11:27 AM
I did*
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