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| 19 Feb 2015 05:54 PM |
Camera is facing the side of character?
local target = game.Players.LocalPlayer.Character.Torso local camera = workspace.CurrentCamera camera.CameraType = Enum.CameraType.Scriptable camera.CameraSubject = target
camera.CameraType = "Attach" camera.CoordinateFrame=CFrame.new(0,0,0) |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 19 Feb 2015 06:02 PM |
So facing the character from the right side of arm like this? camera.CoordinateFrame = CFrame.new(rightarm.Position, torso.Position);
If you want to move it more to the right, just multiply it by CFrame.new(amnt, 0, 0) |
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| 19 Feb 2015 06:14 PM |
| Is there any way to do it from the torso? |
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| 19 Feb 2015 06:33 PM |
local target = game.Players.LocalPlayer.Character.Torso local camera = workspace.CurrentCamera camera.CameraType = Enum.CameraType.Scriptable camera.CameraSubject = target camera.CoordinateFrame = CFrame.new(rightarm.Position, torso.Position)
camera.CameraType = "Attach" camera.CoordinateFrame=CFrame.new(amnt, 0, 0) |
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