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| 19 Feb 2015 05:50 PM |
| What line of code would i use? |
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xLink123
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| Joined: 07 Aug 2014 |
| Total Posts: 11158 |
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| 19 Feb 2015 05:54 PM |
| Is there a CameraType for that? |
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| 19 Feb 2015 05:55 PM |
| I looked at wiki saw nothing |
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maxomega3
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| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
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| 19 Feb 2015 05:58 PM |
Where would i put it in here?
local target = game.Players.LocalPlayer.Character.Torso local camera = workspace.CurrentCamera camera.CameraType = Enum.CameraType.Scriptable camera.CameraSubject = target
camera.CameraType = "Attach" camera.CoordinateFrame=CFrame.new(0,0,0) |
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maxomega3
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| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
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| 19 Feb 2015 06:00 PM |
camera.CameraType = Enum.CameraType.Scriptable
this needs changing |
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xLink123
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| Joined: 07 Aug 2014 |
| Total Posts: 11158 |
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| 19 Feb 2015 06:13 PM |
Use a local script to get CurrentCamera from workspace
set a CameraSubject
lock the camera position with CameraType = "Fixed" |
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