|
| 16 Feb 2015 07:43 AM |
| Seriously you have tools powerful enough to make a game that could compare with some decent indie games but instead you make barely functionable copies of real games |
|
|
| Report Abuse |
|
|
slomo0077
|
  |
| Joined: 16 Feb 2013 |
| Total Posts: 3302 |
|
|
| 16 Feb 2015 07:46 AM |
HEX uses audio from Halo. Mad Paintball is a rip off of every single paintball game. Don't get me started on those RPGs.
When life gives you lemons, take them and run!! |
|
|
| Report Abuse |
|
|
deltav
|
  |
| Joined: 01 Jan 2008 |
| Total Posts: 31893 |
|
|
| 16 Feb 2015 07:50 AM |
most of the time people are either good at design or at coding very few are good at both, and most of the time they work alone as a result you have either ideas that dont actually get developed or games that are actually blatant ripoffs and the issue with the latter ones is of course that they tend to be blatant ripoffs of trending games, riding the coattails
of course a large part of the playerbase doesnt give a drat about this at all, and will gladly play any chinese knockoff as long as it is somewhat fun there is not much of an incentive for making something new
i think they should make some sort of feature wherein a game is developed by a team of people like, the profits are shared and all |
|
|
| Report Abuse |
|
|
|
| 16 Feb 2015 08:09 AM |
| Yes but for these people it isn't designing games that is hard, it is coming up with an idea |
|
|
| Report Abuse |
|
|