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Re: Can you use animations on models?

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Codys4x4 is not online. Codys4x4
Joined: 14 Oct 2006
Total Posts: 2312
15 Feb 2015 11:28 PM
Other then like people in game(his being zombies and stuff like that besides players) and stuff, like could you make like a fish move or jump or something using them?
As in use them without having a head torso and stuff in the model?

Also I have had examples and read the wiki, can someone explain to me how motors work, like how could I make a npc wave there arm or something simple using motors?
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nicemike40 is not online. nicemike40
Joined: 19 Dec 2008
Total Posts: 1814
15 Feb 2015 11:36 PM
Yeah I think you could, if you set up the weld hierarchy correctly.
Check out this section on this page from when animations were in their baby stages: http://wiki.roblox.com/index.php?title=Tutorial:KeyframeSequence#Pose

If you could make your model agree on a root system, then I think you could make a custom animation.
I don't know if the animation plugin would still work, or if you'd have to do it by hand, but try it and tell us what you got.

~Upload code to codepad-dot-org with Lua syntax highlighting to preserve indentation and make it easier to read!~
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instawin is not online. instawin
Joined: 04 Jun 2013
Total Posts: 8777
15 Feb 2015 11:38 PM
ye, i just tried using the animation plugin, doesn't really work unless you are in playsolo mode

qq

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