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Re: How to encrypt scripts?

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palkiajack is not online. palkiajack
Joined: 29 Jun 2009
Total Posts: 2559
15 Feb 2015 08:41 PM
I see scripts that instead of having code is just a string of numbers. How do I do that and how does it work?
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TheAwesomenessDude is not online. TheAwesomenessDude
Joined: 17 Jul 2011
Total Posts: 11602
15 Feb 2015 08:42 PM
why do u want to do that?
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BIoodraven is not online. BIoodraven
Joined: 14 Sep 2014
Total Posts: 11981
15 Feb 2015 08:45 PM
there are scripts in free models that will encrypt it for you, but I don't know if you can decrypt them

Bloodraven, President of Angular.
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JarodOfOrbiter is not online. JarodOfOrbiter
Joined: 17 Feb 2011
Total Posts: 20029
15 Feb 2015 08:47 PM
You can always decrypt scripts on Roblox.
And most scripts don't do a good job of obfuscating, so obfuscsation should mostly be done manually.
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DrMathematica is not online. DrMathematica
Joined: 29 Aug 2008
Total Posts: 27268
15 Feb 2015 08:53 PM
Practical obfuscation was once done using string.dump. That is because it stripped the code of unneeded debug data and basically turned it into a pre-compiled binary chunk. The data from the original code was stored as an organized series of bytes (Google "Lua No-Frills 5.1 VM Instructions" and click the PDF file.

There is no proper way properly obfuscate code any more. What you're seeing is people byte-coding their source and calling it using loadstring. That isn't very practical anymore due to the fact that changing:

loadstring("\27\0\0\1")()

to

print("\27\0\0\1");

Would just print the source.

Try using a "minifier"
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