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| 15 Feb 2015 02:29 PM |
| Anyone else having the problem with ROBLOX studio where when you get to a certain part of your map, your object just teleports to a specific area and you cant paste in that certain part of your map? Also when I paste a model in that part of the map, when it teleports to that area I was talking about, all the parts of the model go weird |
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| 15 Feb 2015 02:30 PM |
| Going too far under the default baseplate will do that. |
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| 15 Feb 2015 02:32 PM |
Oh so what should I do to fix it?
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| 15 Feb 2015 02:33 PM |
| Build your stuff on the same Y-plane, don't go under it, and built out from the starting baseplate. |
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| 15 Feb 2015 02:35 PM |
| I don't want to build a new map, is there any way I can remove the default baseplate or fix the issue any other way? |
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Ridax
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| Joined: 17 Jul 2008 |
| Total Posts: 1284 |
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| 15 Feb 2015 02:35 PM |
| He has everything right, Just don't build under the baseplate. |
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| 15 Feb 2015 02:35 PM |
| Move your models up above the baseplate or at the same level. |
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Ridax
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| Joined: 17 Jul 2008 |
| Total Posts: 1284 |
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| 15 Feb 2015 02:36 PM |
| Move it higher than the original baseplate. |
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| 15 Feb 2015 02:36 PM |
| Not sure which one is the default one as there are alot of baseplates in my map |
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| 15 Feb 2015 02:38 PM |
Default Y-value is -10.
The amount of baseplates don't matter, but make sure they're all above -10. |
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| 15 Feb 2015 02:39 PM |
I've noticed it's glitchy when I try to resize something.
Now I just use the properties tool to resize stuff. much easier. |
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| 15 Feb 2015 02:40 PM |
@beard
Yeah, it does some weird decimal-place stuff. I usually end up with .99 and .02 values. D: |
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| 15 Feb 2015 02:41 PM |
| @Clocked, yeah. I know. i was trying to get something exact so ended up using a .33 but it instantly changed to .391(random numbers here) |
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| 15 Feb 2015 02:48 PM |
| I moved everything higher up, it didn't work :( |
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| 15 Feb 2015 02:52 PM |
| My last advice is this: don't use the drag tool, use the moving tool (with X,Y,Z axis on it). Both are rather difficult, but at least moving the model along the axis won't teleport. |
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| 15 Feb 2015 03:10 PM |
| Might aswell make a new map since to keep my group active I need to make regular updates. |
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