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Re: ROBLOX studio

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ReVictorEmmanuelIII is not online. ReVictorEmmanuelIII
Joined: 02 Oct 2014
Total Posts: 13
15 Feb 2015 02:29 PM
Anyone else having the problem with ROBLOX studio where when you get to a certain part of your map, your object just teleports to a specific area and you cant paste in that certain part of your map? Also when I paste a model in that part of the map, when it teleports to that area I was talking about, all the parts of the model go weird
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
15 Feb 2015 02:30 PM
Going too far under the default baseplate will do that.
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ReVictorEmmanuelIII is not online. ReVictorEmmanuelIII
Joined: 02 Oct 2014
Total Posts: 13
15 Feb 2015 02:32 PM
Oh so what should I do to fix it?
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
15 Feb 2015 02:33 PM
Build your stuff on the same Y-plane, don't go under it, and built out from the starting baseplate.
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
15 Feb 2015 02:34 PM
*build
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ReVictorEmmanuelIII is not online. ReVictorEmmanuelIII
Joined: 02 Oct 2014
Total Posts: 13
15 Feb 2015 02:35 PM
I don't want to build a new map, is there any way I can remove the default baseplate or fix the issue any other way?
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Ridax is not online. Ridax
Joined: 17 Jul 2008
Total Posts: 1284
15 Feb 2015 02:35 PM
He has everything right, Just don't build under the baseplate.
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
15 Feb 2015 02:35 PM
Move your models up above the baseplate or at the same level.
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Ridax is not online. Ridax
Joined: 17 Jul 2008
Total Posts: 1284
15 Feb 2015 02:36 PM
Move it higher than the original baseplate.
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ReVictorEmmanuelIII is not online. ReVictorEmmanuelIII
Joined: 02 Oct 2014
Total Posts: 13
15 Feb 2015 02:36 PM
Not sure which one is the default one as there are alot of baseplates in my map
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
15 Feb 2015 02:38 PM
Default Y-value is -10.

The amount of baseplates don't matter, but make sure they're all above -10.
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ReVictorEmmanuelIII is not online. ReVictorEmmanuelIII
Joined: 02 Oct 2014
Total Posts: 13
15 Feb 2015 02:38 PM
Alright, thanks alot!
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BeardReaper is not online. BeardReaper
Joined: 09 Feb 2015
Total Posts: 1952
15 Feb 2015 02:39 PM
I've noticed it's glitchy when I try to resize something.

Now I just use the properties tool to resize stuff. much easier.
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
15 Feb 2015 02:40 PM
@beard

Yeah, it does some weird decimal-place stuff. I usually end up with .99 and .02 values. D:
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BeardReaper is not online. BeardReaper
Joined: 09 Feb 2015
Total Posts: 1952
15 Feb 2015 02:41 PM
@Clocked, yeah. I know. i was trying to get something exact so ended up using a .33 but it instantly changed to .391(random numbers here)
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ReVictorEmmanuelIII is not online. ReVictorEmmanuelIII
Joined: 02 Oct 2014
Total Posts: 13
15 Feb 2015 02:48 PM
I moved everything higher up, it didn't work :(
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cloakedyoshi is not online. cloakedyoshi
Joined: 15 Jul 2009
Total Posts: 18321
15 Feb 2015 02:52 PM
My last advice is this: don't use the drag tool, use the moving tool (with X,Y,Z axis on it). Both are rather difficult, but at least moving the model along the axis won't teleport.
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ReVictorEmmanuelIII is not online. ReVictorEmmanuelIII
Joined: 02 Oct 2014
Total Posts: 13
15 Feb 2015 03:10 PM
Might aswell make a new map since to keep my group active I need to make regular updates.
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