vividtrip
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| Joined: 14 Oct 2008 |
| Total Posts: 2890 |
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| 14 Feb 2015 04:37 PM |
Hi. I managed to make something in Lua. I'm not very good at programming, so it's probably terribly inefficient and ugly, but whatever.
http://www.roblox.com/--item?id=216252961
It allows you to change your avatar's cosmetic items without resetting yourself. There's many ways it could be improved, and I've probably messed up somewhere, but whatever.
Please leave feedback!
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maxomega3
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| Joined: 11 Jun 2010 |
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| 14 Feb 2015 04:38 PM |
Sounds cool! If you want feedback, though, I'd suggest making a demo in one of your games. |
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vividtrip
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| Joined: 14 Oct 2008 |
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| 14 Feb 2015 04:40 PM |
@maxomega3 Good idea, I published it to my only placed, titled 'swag'. If anybody would like to try it, feel free.
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| 14 Feb 2015 04:43 PM |
"programming"
One does not simply program in Lua, but script. |
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vividtrip
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| Joined: 14 Oct 2008 |
| Total Posts: 2890 |
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| 14 Feb 2015 04:46 PM |
@cody gaw darn it
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Tokimonu
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| Joined: 18 Sep 2009 |
| Total Posts: 643 |
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| 14 Feb 2015 04:51 PM |
Looked though it and not bad, could use diffrent words, and remove pcall but I see why you have it there. nice job. could wait like 4 becuase of internet lag getting request but eh who cares |
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vividtrip
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| Joined: 14 Oct 2008 |
| Total Posts: 2890 |
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| 14 Feb 2015 04:52 PM |
@Tokimonu Thank you! I'm pretty proud of it! It's the first usable thing I've made. I'm also running on a little under 3 hours of sleep and can't think straight, so there's that.
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vividtrip
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| Joined: 14 Oct 2008 |
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| 14 Feb 2015 04:53 PM |
@MrJoeyJoeJoey You're right about the pcall. I was running into some issues and didn't have the time or patience to fix them. I'll try fix it when I can. :)
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| 14 Feb 2015 05:03 PM |
For me, One flaw is that the previousAvatar IS nil
So it never worked. Somehow you need to set the previous c; |
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vividtrip
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| Joined: 14 Oct 2008 |
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| 14 Feb 2015 05:08 PM |
@Novus Oh, I'm a dummy, I must of missed that. Can you point me to where I use that variable so I can fix?
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| 14 Feb 2015 05:09 PM |
| nvm, just doesn't work for me |
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| 14 Feb 2015 05:17 PM |
| I'ma be kind and add a revision to it where as it will get the new stuff but instead of loading the character again it's going to take each asset by ; and check them |
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vividtrip
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| Joined: 14 Oct 2008 |
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| 14 Feb 2015 05:25 PM |
@Novus Feel free to do whatever. I'd be happy to check out any changes. :)
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| 14 Feb 2015 05:47 PM |
| I think you could of found a way to not reloading the character |
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vividtrip
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| Joined: 14 Oct 2008 |
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| 14 Feb 2015 05:52 PM |
@LegendaryAccount You're right. Reloading the entire character causes loads of problems, like the gui, backpack and camera resetting. I'll probably redo it tomorrow. :)
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maxomega3
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| Joined: 11 Jun 2010 |
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| 14 Feb 2015 05:54 PM |
@vividtrip
Don't worry about that. I actually just made it. I got each ID of the assets within the GET |
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| 14 Feb 2015 05:57 PM |
| if you know the patern to seperate the stuff between the ; then you can load asset them then parent it to the player |
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| 14 Feb 2015 06:07 PM |
@Lengendary
I just did that :D |
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