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| 14 Feb 2015 03:17 PM |
so currently I'm awarding 30-40 points per participation and about 100 for winning, how do I go about making a good XP system that'll fit for all levels?
for example If I'm level 1 and the XP max is multiplied by each level, what should I use? I'm using 30 but when you're level 1 and it's multiplied by 30, you're already getting to level 2 with just one round. |
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maxomega3
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| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
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| 14 Feb 2015 03:46 PM |
I got nothing. Math
Trust me when I was trying multiple formulas before replying lol |
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maxomega3
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maxomega3
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| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
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| 14 Feb 2015 04:05 PM |
Oh, I thought you wanted 30 to be the first XP requirement.
1000 *CurrentLevel/2 |
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| 14 Feb 2015 04:43 PM |
| yeah that may work for the first level but when it gets to level 50 or something aint noone wanna play that long lol |
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maxomega3
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| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
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| 14 Feb 2015 04:45 PM |
25*1000 = 25000 so that'd be 250 wins.
By level 50, are you still planning to give awards? lol |
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| 14 Feb 2015 04:48 PM |
| Look up Level Algorithm on Google and you will find some detailed ones |
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| 14 Feb 2015 04:51 PM |
Roblox didn't allow me to post my words. I didn't say any curse words or anything :(
http://pastebin.com/0Uqfzep6
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| 14 Feb 2015 04:54 PM |
that's pretty weird cody idk what that is
there will be awards up until level 75. |
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| 14 Feb 2015 04:57 PM |
cody that one wont really fit his needs
83, 92, 102, 113, 125, 138, 152, 168, 185, 204
all of these only require atleast 2 wins to level up
but he could still edit the table |
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| 14 Feb 2015 05:02 PM |
@Legend He should manipulate his. He asked for an exp system thats balanced, not one that will suit his needs. I gave it so he could base off it. It's from rs. |
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maxomega3
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| Joined: 11 Jun 2010 |
| Total Posts: 10668 |
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| 14 Feb 2015 05:03 PM |
| Hold on: What if there's a pattern to the sequence legendary mentioned? XD |
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| 14 Feb 2015 05:04 PM |
| LOL I knew it was from rs mainly because im playing it right now |
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| 14 Feb 2015 05:07 PM |
and btw this is it in java
points = 0; output = 0; minlevel = 2; // first level to display maxlevel = 200; // last level to display
for (lvl = 1; lvl <= maxlevel; lvl++) { points += Math.floor(lvl + 300 * Math.pow(2, lvl / 7.)); if (lvl >= minlevel) document.writeln('Level ' + (lvl) + ' - ' + output + ' xp'); output = Math.floor(points / 4); } |
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