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Re: Brick Values

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DecalMan1 is not online. DecalMan1
Joined: 24 Nov 2014
Total Posts: 2
14 Feb 2015 11:34 AM
How would I script that when a brick hits another brick called "Thing" it will increase a TextLabel text name by 1.

For example: TextLabel name is "0" then goes to "1" and so on.

I have a value in the Thing if that makes any difference. I also checked out a money giving script but I don't know how to change that cause it deals with leaderboards
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LegitimatlyMe is not online. LegitimatlyMe
Joined: 30 Oct 2013
Total Posts: 1108
14 Feb 2015 11:45 AM
Touched Event
blah.Text = tostring(tonumber(blah.Text)+1)
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