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| 14 Feb 2015 11:34 AM |
How would I script that when a brick hits another brick called "Thing" it will increase a TextLabel text name by 1.
For example: TextLabel name is "0" then goes to "1" and so on.
I have a value in the Thing if that makes any difference. I also checked out a money giving script but I don't know how to change that cause it deals with leaderboards |
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| 14 Feb 2015 11:45 AM |
Touched Event blah.Text = tostring(tonumber(blah.Text)+1) |
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