K7Q
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| Joined: 23 Mar 2013 |
| Total Posts: 5546 |
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| 14 Feb 2015 11:18 AM |
local Player = game:GetService("Players").LocalPlayer local Character = Player.Character or Player.CharacterAdded:wait() local Head = Character:WaitForChild("Head")
repeat wait() until #Head:GetChildren() > 0
for __,v in pairs(Head:GetChildren())do if(v:IsA("Sound") and v.SoundId == "rbxasset://sounds/action_footsteps_plastic.mp3")then v:Destroy() end end
im guessing its crashing but its supposed to mute the default footstep noise. |
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