lol4you2
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| Joined: 27 Apr 2010 |
| Total Posts: 337 |
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| 14 Feb 2015 09:46 AM |
| if you have a lot of scripts running in your place is it true that some scripts are being skippedz? |
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| 14 Feb 2015 09:48 AM |
No. Every script starts running once a player enters your place.
You could "delay" scripts with events like Touched, or something like a wait. |
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| 14 Feb 2015 09:50 AM |
Actually, here's the way to find out:
if scriptsAreBeingSkipped then print('yeah') else print('nah') end |
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| 14 Feb 2015 09:52 AM |
No. The scripts won't be skipped.
@ExplodingNoob, not all scripts start when a player enters.
Additionally, @OP, too many scripts can cause lag depending on what you're doing. For example, if you're using FilteringEnabled and want to use RemoteFunctions/RemoteEvents, one unavoidable cost according to the wiki is lag.
However, just a tip, lot's of the time you'll find it actually easy to combine the functions of all the scripts into one efficient script.
But to answer your question, when a thread starts, it won't stop unless manually done so by a script with coroutines or just reaching EOC. |
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