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| 13 Feb 2015 12:43 PM |
| You probably didn't expect me to ask this but I was wondering if anyone knew how SaveInstance worked, for example, When you save an instance, a brick, how does Roblox save that instance through their code? I am hoping someone of this knowledge may know. I am planning on manipulating that Saving if I can |
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| 13 Feb 2015 01:38 PM |
| Why DataPersistence? DataStores are the future. |
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| 13 Feb 2015 02:03 PM |
e.e use datastores
Bloodraven, President of Angular. |
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| 13 Feb 2015 02:45 PM |
Wasn't what I was asking.... I use DataStores
I mean what was the way Roblox saved the Instances |
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| 13 Feb 2015 02:48 PM |
| idk but if you're interested in saving instances, stravant has a modulescript for saving instances into datastores |
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| 13 Feb 2015 02:50 PM |
| ^ Thank you ChiefDelta, I'm going to look at that and do my own things to it :) |
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| 13 Feb 2015 02:54 PM |
| DataStores are a pain to use though. |
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| 13 Feb 2015 02:55 PM |
no data persistence is a pain to use
everyone is supposed to use datastores now
only a very few people dont theyre bad |
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