|
| 13 Feb 2015 05:50 AM |
I tried millions of methods, I wanted to make it my own style... but kept failing... I tried codes like these;
game:GetService('UserInputService').InputChanged:connect(function(change) neck.C1 = CFrame.new(0, 1, 0) * CFrame.new(neck.C1.p, CFrame.new(neck.C1.p.X, change.Delta.Y, neck.C1.p.Z).p) end)
this one moves the Head like 1k Studs or so away from the Body (down) and then the Person just Bounces cos of the Head :/
in some other cases, the head just rarely pops up, and it faces to the right most of the time :/
and in other cases the Head, well I don't know wat happens, but the Person Dies, and I keep getting the Blood on my Screen and I cant Respawn...
and in some other cases even the Head Disappears somewhere and in some Axis' in some properties it says 'nan' :\
"My Life is going Good... but..." |
|
|
| Report Abuse |
|
|
| 13 Feb 2015 10:08 AM |
Bump
"My Life is going Good... but..." |
|
|
| Report Abuse |
|