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| 12 Feb 2015 09:05 PM |
Since the mods are probably pressed for time, I'll list some things I'd change:
-Change "SmoothPlastic" to just "Smooth".
-Reduce the hitbox size for move-axis arrows.
-Swap "Play" and "Run" buttons under test. F5 should always be compile/run, not compile/test.
-The ribbon in general should be more ergonomic and organized. That, or let users move it around.
-Allow a "Change All" for the surface inputs in Properties. PLEASE.
-Perhaps some properties would benefit from sliders IN ADDITION to their numerical adjusters. Specifically transparency and reflection.
-Don't cap the distance a truss can be stretched.
-Union is nice! It seems well implemented, even if it's buggy :)
-Make material colors more consistent. I mean, Every brick stores the same color value, but look how drastically their appearances differ, just look at this: http://www.roblox.com/These-are-all-the-same-color-place?id=152229000
-Lastly, I would really appreciate it if Studio properly loaded my decal sets.
Thanks for the read! |
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| 12 Feb 2015 09:28 PM |
| Please, mods won't read this if people don't reply to it. |
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| 12 Feb 2015 10:46 PM |
| There is already a smooth surface. Not sure what issue you're having with decals. |
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| 12 Feb 2015 11:07 PM |
These changes are all to workflow and design. Not to the actual in-game assets.
As for decals, when loading Sets via the toolbox interface it will often not load all the items within a set, just the first page. |
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