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Re: Studio needs a lot of reorganization and tweaking.

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SIDEKICKMAN is not online. SIDEKICKMAN
Joined: 08 Jan 2008
Total Posts: 2152
12 Feb 2015 09:05 PM
Since the mods are probably pressed for time, I'll list some things I'd change:

-Change "SmoothPlastic" to just "Smooth".

-Reduce the hitbox size for move-axis arrows.

-Swap "Play" and "Run" buttons under test. F5 should always be compile/run, not compile/test.

-The ribbon in general should be more ergonomic and organized. That, or let users move it around.

-Allow a "Change All" for the surface inputs in Properties. PLEASE.

-Perhaps some properties would benefit from sliders IN ADDITION to their numerical adjusters. Specifically transparency and reflection.

-Don't cap the distance a truss can be stretched.

-Union is nice! It seems well implemented, even if it's buggy :)

-Make material colors more consistent. I mean, Every brick stores the same color value, but look how drastically their appearances differ, just look at this: http://www.roblox.com/These-are-all-the-same-color-place?id=152229000

-Lastly, I would really appreciate it if Studio properly loaded my decal sets.


Thanks for the read!
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SIDEKICKMAN is not online. SIDEKICKMAN
Joined: 08 Jan 2008
Total Posts: 2152
12 Feb 2015 09:28 PM
Please, mods won't read this if people don't reply to it.
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IthacaMedia is not online. IthacaMedia
Joined: 25 Jan 2014
Total Posts: 1337
12 Feb 2015 10:46 PM
There is already a smooth surface. Not sure what issue you're having with decals.
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SIDEKICKMAN is not online. SIDEKICKMAN
Joined: 08 Jan 2008
Total Posts: 2152
12 Feb 2015 11:07 PM
These changes are all to workflow and design. Not to the actual in-game assets.

As for decals, when loading Sets via the toolbox interface it will often not load all the items within a set, just the first page.
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SIDEKICKMAN is not online. SIDEKICKMAN
Joined: 08 Jan 2008
Total Posts: 2152
13 Feb 2015 11:39 AM
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