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| 11 Feb 2015 05:28 AM |
| Sorry if this is the wrong forum, I didn't really know where to post this. |
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| 11 Feb 2015 06:45 AM |
| Sorta. If there is less triangles than previously, then yes. If there are more, then no. But it's most likely yes. |
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Cuilan
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| Joined: 25 Jan 2015 |
| Total Posts: 1048 |
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| 11 Feb 2015 07:56 AM |
To my understanding less surfaces rendered = less work on the cpu/gpu/ram
So this "unioning" thing I can't get working would decrease lag |
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