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| 09 Feb 2015 05:17 PM |
I have so many sandbagged areas, it'd reduce a lot of lag if I could union them but it says It's not solvable :/
http://gyazo.com/9d477abc11b52f374939797ae4b164ff |
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| 09 Feb 2015 05:37 PM |
| What is the error it says? |
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| 09 Feb 2015 05:38 PM |
| Just that it's not solvable. I tried to move them around yet it still does not work... |
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| 09 Feb 2015 05:41 PM |
| Correct me if I'm wrong but I think that it's not possible to union meshes. Sometimes it'll also tell you there are [x] amount of triangles, and the limit is 2500, or tell you to try offsetting the parts. |
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