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Re: how can V O I D beat VAK

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Synoan is not online. Synoan
Joined: 31 Aug 2012
Total Posts: 15658
04 Feb 2015 04:01 PM
when they cant even beat soticule forces on even maps ...
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Raethyr is not online. Raethyr
Joined: 08 Mar 2008
Total Posts: 20527
04 Feb 2015 04:02 PM
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ISOLAYTOR is not online. ISOLAYTOR
Joined: 26 Jun 2011
Total Posts: 32749
04 Feb 2015 04:03 PM
I don't know it's not like they outnumbered us by a lot on a map that is virtually unplayable due to lag and fought at a map based off numbers..

We've beat VAK at SMO 12+ times that is how.
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Synoan is not online. Synoan
Joined: 31 Aug 2012
Total Posts: 15658
04 Feb 2015 04:04 PM
im sure if i raided 50 times i'd pull 12 wins too
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ISOLAYTOR is not online. ISOLAYTOR
Joined: 26 Jun 2011
Total Posts: 32749
04 Feb 2015 04:04 PM
I raided VAK's SMO II 14 times.
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SwiftRekt is not online. SwiftRekt
Joined: 07 Jan 2014
Total Posts: 2534
04 Feb 2015 04:05 PM
o9o9o9


synoan we got practice friday
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Leosion is not online. Leosion
Joined: 30 Sep 2014
Total Posts: 375
04 Feb 2015 04:05 PM
You guys where there like every hour of every day lol.


As they say in Texas
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ISOLAYTOR is not online. ISOLAYTOR
Joined: 26 Jun 2011
Total Posts: 32749
04 Feb 2015 04:06 PM
No we weren't lol
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SummerSurfer is not online. SummerSurfer
Joined: 28 Jul 2011
Total Posts: 12638
04 Feb 2015 04:07 PM
lmao void complaining about unfair bases XDD

Execution trumps experience..
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ISOLAYTOR is not online. ISOLAYTOR
Joined: 26 Jun 2011
Total Posts: 32749
04 Feb 2015 04:08 PM
What unfair base am I complaining about and how is my base unfair.

Debate me lol you guys are wrong every time.
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Raethyr is not online. Raethyr
Joined: 08 Mar 2008
Total Posts: 20527
04 Feb 2015 04:08 PM
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drlone is not online. drlone
Joined: 09 Jul 2011
Total Posts: 4467
04 Feb 2015 04:09 PM
why debate void has already proved themselves.

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Synoan is not online. Synoan
Joined: 31 Aug 2012
Total Posts: 15658
04 Feb 2015 04:10 PM
isolaytor i can explain why your fort is fair on paper but you seem to think you're pretty sneaky designing it the way you did

your fort is exactly like frost clans in which the objective is out in the open and easily destroyable/capturable especially with splash weapons like the boomshot/frostbow
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SwiftLovesCupcakes is not online. SwiftLovesCupcakes
Joined: 27 Sep 2014
Total Posts: 1611
04 Feb 2015 04:11 PM
"your fort is exactly like frost clans in which the objective is out in the open and easily destroyable/capturable especially with splash weapons like the boomshot/frostbow"

void is also easily spawn trapped with the boomshot
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Raethyr is not online. Raethyr
Joined: 08 Mar 2008
Total Posts: 20527
04 Feb 2015 04:11 PM
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ISOLAYTOR is not online. ISOLAYTOR
Joined: 26 Jun 2011
Total Posts: 32749
04 Feb 2015 04:12 PM
It's not out in the open because we have to run a long distance before getting to its line of sight from our spawn. The splash weapons aren't long ranged and are not really meant for destroying the bomb. The purpose of the boomshot is for crowd control.
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Synoan is not online. Synoan
Joined: 31 Aug 2012
Total Posts: 15658
04 Feb 2015 04:13 PM
void is also easily spawn trapped with the boomshot
----------------------------------
the thing is once we're spawncamping V O I D if V O I D takes say 3 lives each to clear the spawntrap then we're all back at our spawns which is significantly farther away and at which point void will simply destroy the cart and start over
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ISOLAYTOR is not online. ISOLAYTOR
Joined: 26 Jun 2011
Total Posts: 32749
04 Feb 2015 04:14 PM
You can kill the V O I D before they touch you easily and if you have a lot of medics dying isn't an issue.
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Raethyr is not online. Raethyr
Joined: 08 Mar 2008
Total Posts: 20527
04 Feb 2015 04:14 PM
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Synoan is not online. Synoan
Joined: 31 Aug 2012
Total Posts: 15658
04 Feb 2015 04:14 PM
It's not out in the open because we have to run a long distance before getting to its line of sight from our spawn. The splash weapons aren't long ranged and are not really meant for destroying the bomb. The purpose of the boomshot is for crowd control.
------------------------------------------
oh please the distance from the void spawn is significantly shorter than the raider one

and it doesnt matter what the boomshot is meant for its still used to take out the cart easily
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SwiftLovesCupcakes is not online. SwiftLovesCupcakes
Joined: 27 Sep 2014
Total Posts: 1611
04 Feb 2015 04:14 PM
"the thing is once we're spawncamping V O I D if V O I D takes say 3 lives each to clear the spawntrap then we're all back at our spawns which is significantly farther away and at which point void will simply destroy the cart and start over"

solution : don't die

void's ff is pretty small and we don't have any spawn protect like you do. if you keep over 10 people spawn camping there's no way anybody's gonna get through

void's only chance would be to jump down to the caves but then again you can just fill those with traps
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Aominum is not online. Aominum
Joined: 18 Feb 2011
Total Posts: 472
04 Feb 2015 04:15 PM
Haven't we tested the base before by switching the spawns ...
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ISOLAYTOR is not online. ISOLAYTOR
Joined: 26 Jun 2011
Total Posts: 32749
04 Feb 2015 04:15 PM
It's shorter but if you're defending the area properly V O I D members will never be able to touch the bomb. V O I D can easily win at Labs you are just bad at raiding.
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Abudder202 is not online. Abudder202
Joined: 27 Feb 2014
Total Posts: 3735
04 Feb 2015 04:15 PM
replying to this even though i shouldnt
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Synoan is not online. Synoan
Joined: 31 Aug 2012
Total Posts: 15658
04 Feb 2015 04:16 PM
syn
1 person on bomb
13 others with boomshots and healing pistol

bomb the bridges and pathways of the V O I D spawn
that's a 13v6 and V O I D is being bombarded constantly

set a ton of traps
-------------------------------------------
you dont seem to understand how hard it is to spawntrap. your fort is modeled after TF2 which is very hard to spawntrap even with medics
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