devSpeed
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| Joined: 17 Jan 2015 |
| Total Posts: 34 |
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| 02 Feb 2015 02:18 PM |
I want this to count DOWN instead of UP:
HS = script.Parent.HomeS AS = script.Parent.AwayS WAS = workspace.AwayS WHS = workspace.HomeS LT = workspace.LTeam LTN = script.Parent.LTeam RT = workspace.RTeam RTN = script.Parent.RTeam ETT = workspace.ET ETime = script.Parent.ET.ETime ETBar = workspace.ETBar ETShow = script.Parent.ET Time = workspace.Clock quarter = workspace.Quarter stopWatch = function(num,mil) held = "" if mil then local a = math.fmod(num,10) local b = math.floor(num/10) local c = math.floor(num/600) if b >= 60 then b = b - 60*c end if b < 10 then held = c .. " : 0" .. b .. " : " .. a else held = c .. " : " .. b .. " : " .. a end else local a = math.fmod(num,60) local b = math.floor(num/60) if a < 10 then held = b .. " : 0" .. a else held = b .. " : " .. a end end return held end
script.Parent.Time.Text = stopWatch(Time.Value) AS.Text = WAS.Value HS.Text = WHS.Value
WHS.Changed:connect(function() HS.Text = WHS.Value end )
Time.Changed:connect(function() script.Parent.Time.Text = stopWatch(Time.Value) end )
WAS.Changed:connect(function() AS.Text = WAS.Value end )
ETT.Changed:connect(function() ETime.Text = ETT.Value end )
ETBar.Changed:connect(function() ETShow.Visible = ETBar.Value end )
LT.Changed:connect(function() LTN.Text = string.upper(LT.Value) end )
RT.Changed:connect(function() RTN.Text = string.upper(RT.Value) end ) |
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devSpeed
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| Joined: 17 Jan 2015 |
| Total Posts: 34 |
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| 02 Feb 2015 02:46 PM |
This is gross! --Made by deathsLASTwords, credit appreciated! while true do wait(0.25) timer = Instance.new("Hint", game.Workspace) wait(2) timer.Text = "Timer starting!" wait(14) timer.Text = "Timer Started!" wait(2) timer.Text = "Round Time: 60 Seconds" wait(1) timer.Text = "Round Time: 59 Seconds" wait(1) timer.Text = "Round Time: 58 Seconds" wait(1) timer.Text = "Round Time: 57 Seconds" wait(1) timer.Text = "Round Time: 56 Seconds" wait(1) timer.Text = "Round Time: 55 Seconds" wait(1) timer.Text = "Round Time: 54 Seconds" wait(1) timer.Text = "Round Time: 53 Seconds" wait(1) timer.Text = "Round Time: 52 Seconds" wait(1) timer.Text = "Round Time: 51 Seconds" wait(1) timer.Text = "Round Time: 50 Seconds" wait(1) timer.Text = "Round Time: 49 Seconds" wait(1) timer.Text = "Round Time: 48 Seconds" wait(1) timer.Text = "Round Time: 47 Seconds" wait(1) timer.Text = "Round Time: 46 Seconds" wait(1) timer.Text = "Round Time: 45 Seconds" wait(1) timer.Text = "Round Time: 44 Seconds" wait(1) timer.Text = "Round Time: 43 Seconds" wait(1) timer.Text = "Round Time: 42 Seconds" wait(1) timer.Text = "Round Time: 41 Seconds" wait(1) timer.Text = "Round Time: 40 Seconds" wait(1) timer.Text = "Round Time: 39 Seconds" wait(1) timer.Text = "Round Time: 38 Seconds" wait(1) timer.Text = "Round Time: 37 Seconds" wait(1) timer.Text = "Round Time: 36 Seconds" wait(1) timer.Text = "Round Time: 35 Seconds" wait(1) timer.Text = "Round Time: 34 Seconds" wait(1) timer.Text = "Round Time: 33 Seconds" wait(1) timer.Text = "Round Time: 32 Seconds" wait(1) timer.Text = "Round Time: 31 Seconds" wait(1) timer.Text = "Round Time: 30 Seconds" wait(1) timer.Text = "Round Time: 29 Seconds" wait(1) timer.Text = "Round Time: 28 Seconds" wait(1) timer.Text = "Round Time: 27 Seconds" wait(1) timer.Text = "Round Time: 26 Seconds" wait(1) timer.Text = "Round Time: 25 Seconds" wait(1) timer.Text = "Round Time: 24 Seconds" wait(1) timer.Text = "Round Time: 23 Seconds" wait(1) timer.Text = "Round Time: 22 Seconds" wait(1) timer.Text = "Round Time: 21 Seconds" wait(1) timer.Text = "Round Time: 20 Seconds" wait(1) timer.Text = "Round Time: 19 Seconds" wait(1) timer.Text = "Round Time: 18 Seconds" wait(1) timer.Text = "Round Time: 17 Seconds" wait(1) timer.Text = "Round Time: 16 Seconds" wait(1) timer.Text = "Round Time: 15 Seconds" wait(1) timer.Text = "Round Time: 14 Seconds" wait(1) timer.Text = "Round Time: 13 Seconds" wait(1) timer.Text = "Round Time: 12 Seconds" wait(1) timer.Text = "Round Time: 11 Seconds" wait(1) timer.Text = "Round Time: 10 Seconds" wait(1) timer.Text = "Round Time: 9 Seconds" wait(1) timer.Text = "Round Time: 8 Seconds" wait(1) timer.Text = "Round Time: 7 Seconds" wait(1) timer.Text = "Round Time: 6 Seconds" wait(1) timer.Text = "Round Time: 5 Seconds" wait(1) timer.Text = "Round Time: 4 Seconds" wait(1) timer.Text = "Round Time: 3 Seconds" wait(1) timer.Text = "Round Time: 2 Seconds" wait(1) timer.Text = "Round Time: 1 Seconds" wait(1) timer.Text = "Round Is Over!" wait(3) timer:remove() message = Instance.new("Message", game.Workspace) message.Text = "Timer Restarting.." message:remove() print("Restarting Script!") wait(5) end --This took forever! |
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