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| 01 Feb 2015 03:54 PM |
(Back from the dead!) You awoke. The world shook around you as your best friend was hauling you to the helicopter. Where were you? What were you doing? These questions spun around your mind as gunfire and bullets ran past your head as you were lifted into an awaiting Pave Low. "He needs immediate medical treatment or he'll die! Get an IV now!" A voice said. It was the same man that was carrying you to the Pave Low. Scuffling is heard as you are hooked up to an IV bag. "It's gonna be alright buddy, I've got you." Those were the very last words you heard before you fell into a void of black. While you are in that void of black, you start to remember everything. You were a young man in the (insert military group you were in), in Prague, Austria, assigned to assassinate the one man who set the world on fire. He was at a meeting in Prague, to discuss how to invade the rest of the world. He already took over Germany, he took over Russia easily, using dual terrorist attacks on America and Russia, to easily blame the other and start a war. Now, the world returned in an explosion of color as you gasped. Your M4 rifle lay beside you as you were carried into a dark room, where a man awaited. You arrived on an aircraft carrier somewhere in the Atlantic ocean. "Hello. First combat mission, eh? Well, you're not alone. Say hello to your new squadmates." And then the man pointed to the people you'd have to live with until you're shot in the face.
--Synopsis-- You played a part in the mission to bring down the clever, evil man that caused world war three. You were wounded terribly and you were assigned to a new squad, your previous was either eliminated or dead. I have put time in building the class system. I may also add that you are stationed aboard an aircraft carrier, and cash can be earned to buy new guns and attachments, even more can be earned by completing challenges. --Weapons--
WEAPONS Weapons will be divided into catergories and sub categories. HANDGUNS AND AUTO PISTOLS Colt M1911 SIG SAUER P226 Glock 17 H&K USP 45 WALTHER P99 MPP43 Grach (can be obtained from fallen enemies.) CZ75 Colt Anaconda 44. Berreta M9 FN Five SeveN FNP Tac 45 Glock 18 All pistols cost 200 cash. SUB MACHINE GUNS AND PDWs FN P90 MP5 °variant° MP5K H&K UMP 45 VZ. 83 Scorpion MP7A1 Vector Super V All submachine guns and PDWs cost 200 cash. ASSAULT RIFLES AND CARBINES M4A1 M16A4/M16A3 AAC Honey Badger Magpul Masada ACR Steyr AUG A3 MTAR 21 FN F2000 Sig Sauer 556 Type 95 M27 M8A3 HK 416 Colt CM901 'SPECIAL' FAD SCAR H/L Berreta ARX 160 All assault rifles except the FAD cost 500. Only one assault rifle may be chosen. The FAD costs 600 cash. Shotguns Benneli M4 Franchi SPAS 12 AA12 Armsel Striker Remington 860MCS Kel Tec KSG 12 All shotguns cost 500 cash. Light Machine Guns H&K MG36 M60E4 M249 SAW LSAT M27 IAR All LMG's cost 900 cash. Sniper Rifles Dragunov SVD *variant* SVU Chey-Tac Intervention MK 14 EBR M24 Barrett 50 Cal Remington USR L96A1 PSG 11 'EXCLUSIVE' WA2000 All sniper rifles cost 700 cash, an exception is the WA2000, and the Fifty Cal. The fifty Cal is exclusive to certain missions and the WA2000 costs 1000 cash. You will be given a free sidearm for the W12000 Grenades: M67 Smoke Grenade M84 Flashbang Flare WP grenade Chaff Grenade All grenades cost 50 for each grenade, four total may be chosen. The chaff grenade disables electronics for a short time, including enemy radios. --Attachments--
ATTACHMENTS Note: Some attachments can not be attached to certain weapons. An example would be the Honey Badger, since it has an intergrated silencer, no barrel modifications can be mounted. Some attachments are also exclusive to certain types of weapons.
Sights:
Eotech Holographic Sight
Red dot sight
Trijcon ACOG scope
Thermal Sight
All sights are 60 cash.
Barrel modifications:
Condor suppressor (Silencer for pistols) Muzzle Brake
CTCW Compact Suppressor (for all assault rifles, SMG's, Carbines, PDWs, sniper rifles, and LMGs.)
Extended Barrel
All barrel Mods cost 50 cash.
Side Modifications
AN PEQ 6
The AN PEQ is a free attachment.
Underbarrel Modifications
M320
M203
Masterkey Shotgun
Foregrip
Ergonamic Grip
The M320, the M203, and the masterkey cost 200 cash, the grips 100.
Magazine modifications:
Dual Magazines
Sanded Magazines
Ergonomic Magazines
Magazine modifications are 10 cash. --Perks--
Perks: Note: all perks are free, four can be chosen. Speed: Run faster after running those extra laps at BT.
Ninja: Sneek undetected in enemy bases, it doesn't mean you are totally silent, just more silent than without it.
Strong Man: lift things better.
Marksman: Accuracy perk, one is more accurate.
Endurance: Like Ninja, except you endure more pain/being in an uncomfortable environment. Tactician: Detect possible Enemy movement, and best entry points.
Tracker: You spend time tracking where enemies are. Useful to finding hidden snipers and such. Joker: Raise morale to improve survival with the squad.
Detrimental: Create disguises to infiltrate. You create more fool proof disguises than one without.
Brainiac: Useful with Detrimental, you can speak several languages and you are less likely to be burnt with a disguise. Also useful for fooling an enemy patrol to think another patrol is nearby. --Cs' s/gun cses--
Character/Gun Sheets
Name:
Age:
Gender:
Upper bodywear: (Optional, if not chosen your character will be given Olive Drab type uniform. Your character can change clothes for every mission.)
Lower bodywear: (same as above, Optional)
Boots: (Optional)
Forearms ( Optional, can include gloves and watches.)
Head: (Optional, can put headgear such as boonie hats here.)
Physical appearance:
Bio:
Personality: (Optional)
Other:
Gun Sheet:
Gun:
Magazine: (mods are put here, as well as mag type)
Barrel: (any barrel mods put here)
Rail (any sights put here)
Underbarrel: (any underbarrels put here)
Side (AN PEQ 6 is allowed here)
Camo: (optional)
Sidearm sheet:
Sidearm name:
Any sidearm Mods:
(Note, sidearms can have tac lights and laser sights.)
(revolvers are excluded from mods) --Rules--
The usual, RP Rules, roblox rules. No ten thousand grenades, or any sort.
Non admins are given 1,000 in cash to buy weapons, mods, and attachments.
Admins are 3,000. |
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Coriandr
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| Joined: 25 Jun 2014 |
| Total Posts: 6850 |
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| 01 Feb 2015 04:16 PM |
Just copying over my old one, minus the name.
Name Jeremiah Rune Baker
Age 36
Gender Male
Upper bodywear Standard United States military grade camoflauge torso, and a kevlar vest underneath... Just sticking out on a limb here, and guessing we're all from militia groups.
Lower bodywear Standard United States military grade camoflauge leggings.
Boots Metal-bolted boots.
Forearms Black fingerless gloves, with thin metal plates over the knuckle area.
Head Standard United States military grade helmets. Black goggles, that can act as sunglasses.
Physical appearance Taller-than-average, but average body build. Not muscular enough to notice.
Biography Gonna do this later. Might be a moron and forget... Remind me if I do.
Personality NO. I HATE STICKING TO PERSONALITIES. >:l
Perk(s) Marksman Tracker Brainiac Detrimental. I would use "Joker", but, it seems more like a personality type than a perk... Please, explain why it's a perk.
Other Forgot the perk thing... So I added it. Correct me if I did any of this wrong.
Gun Sheet
Gun Dragunov SVD - 700
Stock Erm... I see no stock upgrades, and all I know of a stock is it's the thing that you put against your shoulder to aim... Not really a gun guy. o3o
Magazine None
Barrel Extended Barrel
Rail Trijcog ACOG scope - 60
Underbarrel Masterkey Shotgun - 200
Side None
Camo None
Sidearm sheet
Sidearm name Colt M1911
Any sidearm Mods None
"I just wanted to let you know, the back of yo head is ridiculous." -Daryl, pronounced De-rail |
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Coriandr
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| Joined: 25 Jun 2014 |
| Total Posts: 6850 |
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| 01 Feb 2015 05:19 PM |
Join, you peasants!
or r u scarddd??/
"I just wanted to let you know, the back of yo head is ridiculous." -Daryl, pronounced De-rail |
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