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| 01 Feb 2015 02:55 PM |
elseif key:lower() == "b" then spin=true;
I don't know what code I would put below.
Anyone know? |
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Flaved
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| Joined: 17 Jul 2011 |
| Total Posts: 8877 |
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| 01 Feb 2015 03:05 PM |
urm...what?
Twitter: https://twitter.com/Buildy_RBX |
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| 01 Feb 2015 03:06 PM |
| like a fully 360 degree rotation |
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Aalok
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| Joined: 20 Jun 2014 |
| Total Posts: 1136 |
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| 01 Feb 2015 03:34 PM |
for i=1,360 do --rotate playerer torso! use cframe = cframe * cframe.fromeuleranglexyz(vector3 axis rotation) :D end |
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| 01 Feb 2015 03:58 PM |
Whole body spin and make the time editable (how long they will spin for in the script), I want it like a normal football spin. But when they spin. They can't spin for 5 seconds. The spin increases there movement by 4 walkspeed during the spin duration. Whatever way they are moving they will spin in that direction. |
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