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InvokeClient() for each player from a ServerScript

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Phidias is not online. Phidias
Joined: 06 Nov 2009
Total Posts: 765
01 Feb 2015 03:08 PM
I want to call InvokeClient() for each player in a game from inside a script in ServerScriptService. How would I go about doing this? Would I just have to loop over all players in the game?
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Phidias is not online. Phidias
Joined: 06 Nov 2009
Total Posts: 765
01 Feb 2015 03:13 PM
for _, player in pairs(game.Players:GetPlayers()) do
remoteDaftFunction:InvokeClient(player)
end
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