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| 31 Jan 2015 11:36 AM |
heres just a few quick suggestions, if u got some post below for tgi 2 read O_O
1) reinstate checkpoints
- checkpoints were fun for both sides and add a side objective to the game rather than the usual sit and defend. also, it made the fort more fair for raiders
2) reduce the damage of the dgpr
- while the gun is pretty fun 2 use, its not fun getting hit by. while it is 2,000 credits, i dont think a 1 shot kill gun that can zoom in should be in the game. reduce it to around 80 damage instead
3) reduce the economist gamepass
- the economist awards the owner with $950 when they enter the server. for people like me who have most of the old gamepasses, that is basically a free cmr when i join every server of na, a 2 shot gun that zooms in
4) limit the officer pistol to tgi
- last time ive checked na, officer pistols were able 2 shoot the raiders. this is a highly accurate gun and unfair to them. the pistol is supposed to be used 2 reprimand tgi, so make it do damage to tgi only
5) remove the valk glitch
- ppl like blackmagi use this glitch all the time at na and its unfair. the valk, a good damage gun, is being glitched to have pretty much 100% accuracy, and yet officers allow tgi to use this glitch
6) fix the glitches
- sometimes gamepasses only work in certain servers rather than all of them, so i'd suggest getting that fixed to work in every server
7) keep reaper-4s
- cuz they r the best :3!
8) put more cover on the bridge
- few more barriers, tgi can easily shoot down raiders coming across, especially with snipers
9) stop making the fort darker
- who wants it to be night time or another rsf 2.0 where u cant see ur screen. put it back 2 day time! =) |
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pelorus
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| Joined: 26 Aug 2007 |
| Total Posts: 6484 |
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| 31 Jan 2015 11:44 AM |
heres just a few quick suggestions, if u got some post below for tgi 2 read O_O
1) reinstate checkpoints
- checkpoints were fun for both sides and add a side objective to the game rather than the usual sit and defend. also, it made the fort more fair for raiders
There's three ways to get to the palace now. But yea I agree on a checkpoint by the bridge.
2) reduce the damage of the dgpr
- while the gun is pretty fun 2 use, its not fun getting hit by. while it is 2,000 credits, i dont think a 1 shot kill gun that can zoom in should be in the game. reduce it to around 80 damage instead
Or it could be removed since the Python> all snipers but then again some people waisted 1k for tier 4. 3) reduce the economist gamepass
- the economist awards the owner with $950 when they enter the server. for people like me who have most of the old gamepasses, that is basically a free cmr when i join every server of na, a 2 shot gun that zooms in
I'd say 700 lol
4) limit the officer pistol to tgi
- last time ive checked na, officer pistols were able 2 shoot the raiders. this is a highly accurate gun and unfair to them. the pistol is supposed to be used 2 reprimand tgi, so make it do damage to tgi only
But I find it funny when condemning chases people with it lol 5) remove the valk glitch
- ppl like blackmagi use this glitch all the time at na and its unfair. the valk, a good damage gun, is being glitched to have pretty much 100% accuracy, and yet officers allow tgi to use this glitch
You should talk to Rodger about that 6) fix the glitches
- sometimes gamepasses only work in certain servers rather than all of them, so i'd suggest getting that fixed to work in every server
Agreed. 7) keep reaper-4s
- cuz they r the best :3!
Agreed [2] 8) put more cover on the bridge
- few more barriers, tgi can easily shoot down raiders coming across, especially with snipers
I would suggest some barriers at the middle of the bridge
9) stop making the fort darker
- who wants it to be night time or another rsf 2.0 where u cant see ur screen. put it back 2 day time! =)
Eh I like night time |
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| 31 Jan 2015 11:45 AM |
| agree with all these points |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 31 Jan 2015 11:46 AM |
1) reinstate checkpoints
AYE
2) reduce the damage of the dgpr
nay
3) reduce the economist gamepass
no idea about vips
4) limit the officer pistol to tgi
can be used on misbehaving allies, TGI, or 'fun raiders'. shouldn't be used against proper raiders unless its a last resort of heavily outnumbered
5) remove the valk glitch
no idea about what valk glitch is
6) fix the glitches
duh fix all the glitches
7) keep reaper-4s
nopes
8) put more cover on the bridge
uhhhh undecided
9) stop making the fort darker
2 phases
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| 31 Jan 2015 11:53 AM |
imi dgpr is op
b4 i got exiled like 20 times, all i did was sit on a roof and went like 200-1 every server with it
its a 1 shot and shudnt be |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 31 Jan 2015 11:54 AM |
| if we nerf it it'll be like the cz in csgo after after it was nerfed |
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| 31 Jan 2015 11:55 AM |
"1 shot"
yeah it also has a huge blast radius |
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| 31 Jan 2015 11:58 AM |
imi just make it like 80 damage, which is still a lot
its way too unfair with it being a 1 shot :/
also some officers use the pistol as a regular weapon on normal raiders
and valk glitch is where ppl like blackmagi use the valk and glitch it to make it 100% accurate |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 31 Jan 2015 12:01 PM |
| maybe 100 on head and torso and 80 on arms and legs |
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| 31 Jan 2015 12:04 PM |
| but headshots arent that hard, especially with that zoom on it |
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| 31 Jan 2015 12:33 PM |
| 1. Move the spawn back where the civilians spawn so that both raiders and TGI have to get across the bridge and make the timer 1200 again. |
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| 31 Jan 2015 12:38 PM |
na needs to be fixed completely
its a lod of crap atm |
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| 31 Jan 2015 12:39 PM |
| Hmph Agreed Bri-an Who Are You Voting For In Superbowl |
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| 31 Jan 2015 12:44 PM |
| Tbh NA is kinda unfair idk why TGI uses it. |
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| 31 Jan 2015 12:45 PM |
it was pretty fun with checkpoints @paul
especially wen wasneverthere and his friends always raided back in the day |
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Garzen
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| Joined: 18 Dec 2011 |
| Total Posts: 7584 |
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| 31 Jan 2015 01:10 PM |
brain, let me correct you.
tgi need to be fixed*
;^]] |
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