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| 19 Nov 2014 04:09 PM |
Hey fans and mostly critics,
My career in the football industry has been surrounded with disproval from the general public. Whether it be I was not doing enough or I was doing too much, the roblox public opinion of me was always negative.
I remember I got into making football stuff back in 2009 whenever I saw a roblox football game and they were using tackle tools to stop their opponents. These tools were tools that you selected and then you had to click on your opponent, then it would set their WalkSpeed to 0 and give a little hint saying "__ tackled __". I thought that it would not be hard to make a tackling system that automatically tackled people so they did not have to worry about pulling out their tackle tools to tackle someone. So I set out to make the first ever auto-tackle. It was a simple system, an invisible part stuck to the torso of the player and whenever it touched another invisible part from an opposing team carrying a football, it made them both sit down ( for some of you newer players, this is why some people well yell "Sit" after they tackle you ) so they fell and then welded them together. Simple, but I thought it was amazing and I told people about it, hoping they could enjoy it too and hoping that it would make roblox football even better. But they hated it. "It's too easy," they said, "people would never use this, it does not take nearly as much skill as our awesome tackling system."
And this pattern continued with everything I made. Charge balls "take too long to throw, they're too hard to use and it makes it harder for us to complete passes." Sprint and dive "take away the skill, people are tackling me when I should be juking them like crazy." and every little thing I made, others hated me for it. It took me a long time to realize why, but then I did.
Fear of change, these people are afraid of things changing on them.
2knowmyself.com reports that:
"Apart from wanting to remain in their comfort zones there are are many other psychological reasons that could cause fear of change like: •Fear of failure: One of the most common reasons for fear of change is a poor past experience that the person has been through. If a person suffered from certain trauma at any stage of his life then he might develop fear of change in order to help himself feel safe. For example people who experience emotional turmoil after failing to do something might avoid doing that thing for the rest of their lives •Over protective parents: According to individual psychology your childhood experiences affect your adulthood. Over protective parents and parents who spoil their children teach them indirectly how to fear life and how to be afraid of change. •Fear that the past repeats itself: A woman who was raised by a cold father might fear relationships as a result of wanting to avoid meeting another cold man. Fear of change here was caused by the fear that the past repeats itself •Over sensitivity: overly sensitive people always fear change. Their sensitivity makes them unable to bear the outcome of unknown situations and this makes them afraid to change what they are used to."
In other words, fear of change comes from: lack of comfort, fear of failure, spoiling/overprotective parents, fear of past events and over sensitivity. These people most likely saw that they would have to get used to a new system, which made them uncomfortable and afraid they would start losing or start looking bad like they did whenever they first started.
These people that hated my attempts to further the roblox football community where scared for a few different reasons, but their reactions where all the same. psychologytoday.com says:
"Many of us think fear is a sign of danger, that if we feel any kind of fear it must mean something bad is about to happen and we should try to avoid it. This may have served us well when we were kids. Those who live this way feel fear and immediately stop, turn around, and run back to the soft cozy place they're used to (as much as they complain about it or say they want to change things)."
Like it says, these people would always run back to their old comforts. Their "click to tackle tools" or their "quad jump places" because they're scared of advancement. But like Dr. Susan Biali says in that psychologytoday article, fear is not always from danger or from bad things ( although our initial reactions is to think that it is bad because we are afraid of it ), sometimes that fear is getting closer to a goal.
"I can still remember exactly where I was standing in my bedroom in Cabo, when I realized that the new anxiety I was feeling wasn't a sign of trouble to come. I was taking some really big leaps towards my dreams, and would sometimes wake up trembling.
Yet at that pivotal moment, standing to the left of my bed, I received a great rush of insight that the tingling of my nerves was actually more like the best moment in a good movie. The sweet tension increases and the soundtrack lifts and swells, signaling that something wonderful, new and beautiful is building on the horizon, just a few more triumphs around the corner." (Biali).
And in the same way, roblox football is advancing in numerous ways. We are close to a legacy but only some are willing to grasp it. You see, every time something new has been brought to the forefront, whether it be automatic tackling or power footballs, most people have been afraid, but some stood strong. There was a small group of people every time willing to work through their fear, willing to look change in the eye and say "I'm ready." These were the people that kept roblox football alive. These were the pioneers that made the games you play today possible. Because if they were not there, if they did not keep the progression going, none of it would still be here. No auto-tackle, no charge footballs, no dives, no football legends, new or old. I know most of you hate me and the path that I pave, that is how it will always be and I have come to accept that. The question is not whether this is progressive or digressive. The real question is, which side are you on?
~SDuke524
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| 19 Nov 2014 04:13 PM |
| Next is realisitc kicking! |
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| 19 Nov 2014 04:14 PM |
I have an idea of how to allow players to kick and still take some skill.
~SDuke524 |
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| 19 Nov 2014 04:16 PM |
Yeah, im tired of in leagues easy field goals, Actual skill to kick a field goal would be cool |
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Ciliz
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| Joined: 01 Nov 2014 |
| Total Posts: 20 |
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Bommer
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| Joined: 19 Apr 2008 |
| Total Posts: 15199 |
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| 19 Nov 2014 04:37 PM |
Honestly I felt that Football Legends II was a good improvement from Old Football Leagues
I wish it didn't go unpopular :( |
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| 19 Nov 2014 04:49 PM |
i loved your football games it got me interested in roblox football and you shouldn't let anyone stop you. It would be amazing if you could actually implement overtimes (like college overtimes), kickoffs, punts, and even field goals (the team captian could be the one to decide to punt and does the kickoffs and field goals.)
Just keep improving your game bruh you are the reason roblox football has advanced this much.
Redshaman/Zerova/Blizzaria/NeoBlizzaria/NeoBlizz |
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darkliaon
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| Joined: 28 May 2008 |
| Total Posts: 146 |
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| 19 Nov 2014 05:26 PM |
New game is alright. Gonna take some getting used to, but it has the potential to be great. talked to lots of people and here are the major concerns, highest priority starting at the top - after you dive, you take like 10 seconds to get back up. In NFL or even college football, you may be on the floor for like 2 seconds. I know in real life when I get tackled or trip, I can get up in like 2 seconds and I only play at the hs level. - The c to catch thing ( Probably needs some getting used to ) - Trolling is still very real. You play hard for 25-30 minutes then some idiot throws ints on purpose cause u didn't see him when he was wide. It's simply annoying and I would have put this at the top but this existed before this game. So it's not a change but more so a lack of one. - Jumping. You can only jump every few seconds. This is not how it is IRL. SUGGESTIONS - After you dive, you automatically get up after 2 seconds, however you start and 1 speed and not the speed at which you dive at, so you need to accelerate again. -I would scratch the whole idea of the c to catch thing, sometimes u press c and it just so happens your hands were an inch off because you were not perfect. - 2 words. Vote. Kick. Trolling is annoying, if 40% of the server votes to kick someone, then he should be gone or atleast be spawned as far as possible from the ball. I also read you planned on closing the old ones. Please don't Change can be good, but forcing it surely can't be. Some of us just prefer the classic game that's nearing it's 2nd year on roblox. If you force change, people will move on yes. But your legacy, your innovative game that changed everything about Ro-Football, will surely perish.
"If you're going through hell, keep going" Winston Churchill |
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| 19 Nov 2014 05:37 PM |
1. It takes 2 seconds to stand up and the reason I am not letting people get up super fast is A. People use dive instead of walking so they can move super fast and B. People use it as a glitch to jump super high in the air. 2. The C to catch thing works great, you just have to get better at timing it. The closer it is to you when you press C, the more accurate it'll point at it. Also QBs have to get used to throwing a bit higher since you used to be able to get away with throwing at people's feet. 3. The speed thing is false, you must accidently be decreasing it yourself. That has never happened to me nor anyone I tested with nor anyone I've played in-game with. 4. The trolling thing would easily be stopped if you and/or your team was smart enough to use the "Vote for QB" option where if it is team vote for QB, the person(s) with the most votes are the only ones allowed to touch the ball and the captain chooses QB option means whoever captain votes for is it and nobody else can pick it up.
Vote kick could be a possibility in the future.
~SDuke524 |
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| 19 Nov 2014 05:41 PM |
Sorry for being a bit rude in my response, I have gotten used to people being very hostile towards anything football related. And thank you for giving a logical and well-established argument.
~SDuke524 |
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| 19 Nov 2014 05:43 PM |
tbh the stamina thing is kind of tough to deal with and the whole c thing
i think just have a brick in your hands that make it so if it touches that brick its completed and not have to press c
Redshaman/Zerova/Blizzaria/NeoBlizzaria/NeoBlizz |
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| 19 Nov 2014 06:46 PM |
@slice That's exactly how it works.. The ball can either hit your arm and/or this giant brick surrounding each hand. The pressing C/clicking thing just puts your hands in position to catch it easier but a good QB that just aims for their arms won't need them to press C.
~SDuke524 |
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Lynix
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| Joined: 03 Jul 2012 |
| Total Posts: 301 |
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| 19 Nov 2014 06:47 PM |
| if the QB is good enough, then they can hit you straight in the arms without even you pressing C... |
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AhijahID
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| Joined: 25 Sep 2012 |
| Total Posts: 106 |
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| 19 Nov 2014 06:56 PM |
hey bjj, i would just say keep doing what your doing and take in all the hate. if it weren't for the haters you honestly wouldn't be anywhere now because i know that it just helps you pick up on your mistakes and do better each and every time. i hope your back for good too, you helped me out a lot and if it weren't for you i wouldn't be anything within the football community.
- ahijahid #80 - |
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| 19 Nov 2014 07:13 PM |
| Get rid of dive behind los pls. Also if dive could be edited 2 not be so long It would be nice. |
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| 19 Nov 2014 07:26 PM |
so i just played it
i thought of myself as a newb
that was pretty newb-unfriendly.
i got to QB, i was running, and people instantly dived at me for a safety
gg |
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| 19 Nov 2014 08:19 PM |
no hostility meant in this post, but heres my story:
I thought you would have done great things for the ro-football community, however I find myself to be wrong. Auto-tackle was your best success, but its basically been the same for a few years now (I understand you have changed it once or twice since then, but its still basically the same to us). I had hoped that by your new football legends game, we would see a new tackle system with correct physics and realistic take downs. The amazing work Braumz put into HHCL gave me hope for your new game, but I quickly dissapointed after a few minutes of playing.
I guess what im trying to say here is: your not innovating, your simply re-imagining. People want to see something new and great, not minute additions to your last game (which is honestly what new fb legends to football hereos felt like to me). Dont get me wrong, im still a big fan of your work (tbh i wish go-go ball servers actually existed nowadays cuz that game is dope lol), but I feel like I expected way more in this game than what I got.
Hey, theres always a hope of your next fb game though.... |
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| 20 Nov 2014 12:29 AM |
So all of us "Old Football Legend" fans have been throwing our complaints and our opinions in the face of SDuke, which is expected on a website such as this. But i think these are some things you should think of before you write a page of complaints towards SDuke. First: The C for catching Ok I know "it's too hard" and "it doesn't even work" is the common complaints we hear. Well i just hope you know, at one point in your roblox football career you were a noob. You got teased by the "QJ'ers" and the "TJ'ers" that told you that you were a Disappointment and that you suck at everything at life. Well eventually over time you became more skilled. And the when you messed up you either found an excuse to come up with (mouse slipped, Brother was on my account, etc.). You found it harder to have mistakes and live up to it. Trust me i know first hand. So when you started playing this you found many things new and difficult, which with any game is expected at first. But since your used to dominating you find this very frustrating. So you decide that you hate this game. So the whole "C to catch"thing makes you all mad. Well i think you should wait because it adds a more realistic feel to the game. Yes i know, QJing over someone is very satisfying, But i think this C for catch makes it fair for everyone and makes it overall more realistic. I know that there are a few kinks. Be patient because they will be fixed. Second: Diving You all hate it. Which frustrates me because this may be the greatest thing he has ever implemented in this series (or in any). You must wait a set amount of time before you can get up, which makes it so that you can't give your self a speed boost or cheat someone out of a juke they landed on you. Third: Stamina Ah the stamina. The one thing that can change any play from nothing to something. The new stamina update is perfect in my eyes. You must be very strategic about your stamina use. I feel that this makes you actually think when you are playing, which eliminates everyone going the same speed. Overall i think this game has a ton of potential and you guys should give it some time and learn the new systems. SDuke keep up the good work i know you will.
~Confusionn |
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| 20 Nov 2014 01:02 PM |
| Your're still the best sduke dont let nobody tell you different I Remember I used to be on your Wolves Back in the day haha. |
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| 20 Nov 2014 04:11 PM |
Vrillion's OFL league is the reason why this exist. SDuke make southern district wolves again it was a fun legends travel team back in 2010 -teeh201 |
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| 20 Nov 2014 04:23 PM |
| look i get the thing but it cools |
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| 20 Nov 2014 05:09 PM |
@teeh and Jermaine You can see it in-game, still there >.>
There's some future updates coming but SD Wolves isn't too far gone.
~SDuke524 |
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| 20 Nov 2014 05:19 PM |
@Tiger Then what were you expecting..? There isn't anything that is the same from past versions. Yes, a lot of it is just the old remade better but you cannot tell me the new sprint, the enhanced catching, field goals and punts are not in any way a new way of thinking in roblox football..?
@Confusionn I agree with the idea that people are afraid of failing and going back to painful past memories, those were two of the things I had pointed out in the original post about fear of change.
If we are talking about the satisfying feeling of glitching into the air to make an easy catch, look at how much more satisfying it is to make an amazing catch with the new catching system. It is a lot harder and took a lot more skill and effort on your part, then whenever that catch results in a big 3rd and 23 conversion or a game winning touchdown, it is 110% more satisfying than glitching into the air for a BS touchdown that in real life is not physically possible.
Also when it comes to the dive, nobody is really against dive, what they are against is the unrealistic gameplay that became of it. This has literally caused people to start playing football by running to one endzone, bombing it super high in the air and so far away that it takes forever to get there so anyone 20 yards away can get in position, then let people glitch 50 feet in the air to try to catch it, which they only do 20% of the time. It is the most boring thing in the world to watch and to play, heck I would play these people 2vs8 just to get SOME action because if you play a game against these guys waiting for a bomb in the air with a full team, it's way too easy to throw a good pass down the middle 10 yards away then have it turn into 50, whereas these people are at the 2 yard line back up to their endzone then try to bomb it like that..... It's boring.
And before dive, people had to have serious tackling skills. In the original football legends before sprint and dive it was all about jukes, we would have people running 90+ yards not because they got some breakaway and where miles ahead of everyone after 10 yards, but because that whole 90 yards they were juking one person, then the next, then the next. And to tackle people, you had to be seriously good to line yourself up and hit them at just the right moment so they don't slip away. That type of gameplay made the best people who play today look TERRIBLE compared to them. But in the long run, there is nobody that could say sprint and dive is not a good addition.
~SDuke524 |
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| 20 Nov 2014 07:01 PM |
@sduke Homestly i like this one better. Its more realistic...well to me anyway...the gameplay is real life like with np one spamm scoring. |
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Ryuushinn
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| Joined: 06 Apr 2010 |
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| 20 Nov 2014 09:17 PM |
| @JuijitsuWreslter From the time that you originally built Old Football Legends till now I have always been a fan. Was I one of the friends you had when you first started back in 09? No. But I saw the rise of Football Legends and took great interest. From Football Legends that's all I would've played. And over time I just kept loving it more and more. Then you released OFl. It took some time to adjust but I got used to it. Then you uncopylocked OFL and I took it and made a version myself. Not as good but decent enough. When LegendOfGuest made NFL I was pretty happy with the updates. However people kept jumping 4 times higher than they should and that made the game unrealistic. Now you're back with a whole new look. I am amazed with the updates but it makes the game lag a lot, though that's expected. What I am trying to say is that this is just another game that i will have to adjust and get used to. Plus seeing that you're back, being the original creator people will leave NFL for your sequel. Job well done sir, good luck on future updates. I can't wait to see what comes next. |
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